J-Mart: Preparing for Relocation... :)

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Thorpacolypse
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J-Mart: Preparing for Relocation... :)

Postby Thorpacolypse » Tue Aug 03, 2010 6:38 pm

Hello, loyal J-Mart customers!

After finally completing the necessary paperwork and securing the proper zoning approvals with the time honored method of under the table bribes and kickbacks (Man, I love this country…), the new J-Mart 3rd Edition location is finally open!

However, as always, change is the only constant. After meeting with our board of directors and marketing team during this hiatus, we’ve decided to make a change to enhance the J-Mart brand. Yes, we’ll still be rolling out mediocre quality builds at the lowest prices on Roll Call (FREE!) but like most long tenured big businesses, we felt the need to innovate was in order. As such, J-Mart 3E will be known as:

THE JM!

Our marketing team felt that it was “hipper” and could “really strike a chord with today’s youth”. We...

Um, boss?

Yes, Randal, what’s your point?

Name change is off. Just got the memo from the Board of Directors. It's just going to be J-Mart 3E.

Really?

Yep. They found the marketing team was previously behind the creepy Axe Body Spray commercial with that Chocolate Dude *shudder*. They had them all...um, "taken care of" by The Punisher...

O...K…Anyway, J-Mart 3E is here and we’ll be pecking through 3E slowly for a while, but we’ll pick up steam in the fall once the Thorpacolypse Family summer activities slow down. So let’s cover the store content. As everyone knows, I LOVE to build the comic icons over and over (and over) with different takes. So expect 2-4 (at least) versions of the big names at different levels and styles.

And as the mood strikes me and time allows, I plan on posting more playtests and possible storylines. Hopefully the fan fiction faeries will sprinkle with enough writing motivation dust to get something good done in this millennium. So sit back, relax and enjoy our fine 3E merchandise. And as always, remember the J-Mart motto:

“At J-Mart, the customer is always right as long as they agree with us!” :D

----------------------------------------------------------------------------

WELCOME TO J-MART!
(Shirts required for men, not for women. No public restrooms.)

Disclaimer: Subsidiary of The Thorporation. All original characters copyright of The Thorporation, any unauthorized use of said characters is pretty much OK, as long you don’t make any money with them that I don’t get a cut of. :wink:

All other builds free for use if you can’t find ones you like better, which if you can’t, you really aren’t looking very hard… :shock:


CEO: The Thorpacolypse
Clerks: Dante, Randal and Flo
Contributing Conspirators: Lady Dragonfly, Joshua Dunlow, scc

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STORE DIRECTORY:

Aisle 1 - DC/Wildstorm/Milestone/Vertigo Comics
Aisle 2 - Marvel Comics
Aisle 3 - Image/Skybound Comics/Top Cow
Aisle 4 - IDW Comics
Aisle 5 - Dark Horse Comics
Aisle 6 - Dresden Files
Aisle 7 - Full Metal Alchemist
Aisle 8 - Mortal Kombat
Aisle 9 - Transformers
Aisle 10 - Ghost in the Shell
Aisle 11 - Green Ronin
Aisle 12 - Fantasy Builds
Aisle 13 - Archetypes
Aisle 14 - The Expendables
Aisle 15 - Bleach
Aisle 16 - Venture Brothers
Aisle 17 - Cowboy Bebop
Aisle 18 - Star Wars
Aisle 19 - Star Trek
Aisle 20 - Firefly/Serenity
Aisle 21 - Game of Thrones
Aisle 22 - Misc., Movies, TV, Literature
Aisle 23-100 - Under Construction
Aisle 101 - Builds from the J-Mart Team

THE THORPACOVERSE (EARTH-5150)
EARTH-5150 Superheroic History
EARTH-5150 Superheroic Timeline
EARTH-5150 Effect/Skill Comparison
The House Rules
Thorpacoverse Setting Explanation/Ramble

---------------------------------------------------------------------------------------------------------------------------------------------------------------------

THE VIDEO VESTIBULE – Stories and Play Tests

Superhero Playtests:
Invincible vs. The General (DCA)
Wolverine vs. Killer Croc (DCA)
Green Lantern (Hal Jordan) vs. Huntmaster (GR)
Batman PC (PL12) vs. Batroc (by EnigmaticOne)
Superman vs. Iron Cross (Arthur Eld)
Captain Marvel vs. Kang The Conqueror (by EnigmaticOne)
Wolverine vs. The Abomination (by badpenny)
Lobo vs. Thor
Catwoman vs. Pink Pearl

Fantasy Setting Playtests:
New Party vs. Owlbear

BLACK REIGN IN GOTHAM:

Intro - Infested
Part 1 - Batman and Robin vs. The Russian Mob

----------------------------------------------------------------------------------------------------------------------------


DA MERCHANDISE:

AISLE 1 – DC/WILDSTORM/MILESTONE/VERTIGO COMICS:

Adeline Kane-Wilson
Alfred
Alpha
Amanda Waller
Amygdala
Animal-Vegetable-Mineral Man
The Annihilator
Apache Chief
Apollo
Aqualad II
Aquaman
Aquaman PC
Arsenal
Atlas
Atomica
Backlash
Bane
Baron Blitzkrieg
Batgirl (Barbara Gordon)
Batgirl (Cassandra Cain) PC
Batman (Bruce Wayne)
Batman (Bruce Wayne) PC (PL10)
Batman (Bruce Wayne) PC (PL12)
Batwing (David Zavimbe) PC
Batwoman
Bizarro
Black Adam
Black Bat (Cassandra Cain)
Black Canary
Black Hand
Black Lightning
Black Manta
Black Mask
Black Vulcan
Blue Lantern Corps (Brother Hymn)
Blue Lantern Corps (Brother Warth)
Blue Lantern Corps (Saint Walker)
Blue Lantern Corps (Sister Sercy)
Bolphunga the Unrelenting
Brainiac
Brimstone
Bronze Tiger
Brutale
The Bulleteer
Caitlin Fairchild
The Calendar Man
Captain Atom
Captain Cold
Captain Marvel Jr. (Freddy Freeman)
Captain Nazi
Captain Stingaree
Catgirl
Catman
Catwoman
The Cavalier
The Chechen
Cheetah
Chemo
Congorilla
Constantine Drakon
Copperhead
Cosmic Boy PC
Crispus Allen
Crux
Cyborg
Cyborg Superman
Daemonites
Darkseid
Deadshot
Deathblow
Deathstroke the Terminator
Divine
The Doctor II
Doctor Fate
Doctor Midnite PC
Donna Troy
Doomsday
Double Dare (Aliki and Margot Marceau)
Double Down
The Drummer
El Dorado
Electrocutioner
Element Woman
Elijah Snow
Endless Winter
The Engineer II
Fahrenheit
First Born
Flamingo
Flash (Barry Allen)
Flash (Barry Allen) PC
Flash (Jay Garrick) PC
Flash (Wally West)
Flash (Wally West) PC
Flint
Frankenstein
Fuji
Gambol
General Zod
Glorious Godfrey
Gorilla Grodd
Grayven
Green Arrow (Connor Hawke)
Green Arrow (Oliver Queen)
Green Arrow (Oliver Queen) PC
Green Lantern (2-6)
Green Lantern (Abin Sur)
Green Lantern (Alan Scott)
Green Lantern (Arisia)
Green Lantern (B'dg)
Green Lantern (B'ox)
Green Lantern (Brik)
Green Lantern (Feska)
Green Lantern (Graf Toren)
Green Lantern (Guy Gardner)
Green Lantern (Hal Jordan)
Green Lantern (Hal Jordan) PC
Green Lantern (Hannu)
Green Lantern (Iolande)
Green Lantern (Isamot Kol)
Green Lantern (Jack T. Chance)
Green Lantern (John Stewart)
Green Lantern (John Stewart) PC
Green Lantern (Jruk)
Green Lantern (Katma Tui)
Green Lantern (Kilowog)
Green Lantern (Kyle Rayner)
Green Lantern (Mogo)
Green Lantern (Morro)
Green Lantern (Raker Qarrigat)
Green Lantern (Salaak)
Green Lantern (Sheriff Mardin)
Green Lantern (Simon Baz)
Green Lantern (Sinestro)
Green Lantern (Sodam Yat)
Green Lantern (Soranik Natu)
Green Lantern (Tomar-Tu)
Green Lantern (Vath Sarn)
Green Lantern (Voz)
Green Lantern (Standard)
Grifter
Hardware
Harley Quinn
Harper Row
Harvey Bullock
Hawkgirl
Hawkman
Helspont
Henry Bendix
The High
Hourman II PC
Hugo Strange
Huntress
Hush
Icon
Indigo Tribe (Indigo-1)
Indigo Tribe (Munk)
Indigo Tribe (Standard)
Jack Hawksmoor
Jackson King
Jakita Wagner
Jenny Sparks
Jericho
Jim Gordon
John Blake
The Joker
Kaizen Gamorra
Kaizen Gamorra's "Children"
The Kabuki Twins
Kalibak
Kid Flash (Bart Allen)
Kid Flash (Bart Allen) PC
Killer Croc
Killer Frost
Kite Man
Lady Shiva
Lady Vic
Lex Luthor
Liberty Belle II PC
Livewire
Lobo
Maggie Sawyer
Major Force
Man-Bat
Mario Falcone
Martian Manhunter
Martian Manhunter PC
Marvin
Massacre
Maul
Maxie Zeus
Maximum Man
Mary Marvel
Mera
Metallo
Midnighter
Mister Freeze
Mister Majestic
Mister Terrific
Mister Terrific PC
Mongal
Mongul
Mongul II
Nightrunner
Nightwing
Nightwing PC
Nobody
Non
Onomatopoeia
Oracle (Barbara Gordon) PC
Oracle (Wendy Kuttler/Harris)
Orange Lantern (Larfleeze)
Orange Lantern Corps
The Penguin
Pike
Poison Ivy
Power Girl
Punch and Judy
The Question (Vic Sage)
Ra's Al Ghul (with Ubu)
Rampage
Ravager (Grant Wilson)
Red Hood (Jason Todd)
Red Hood (Jason Todd) PC
Red Lantern (Atrocitus)
Red Lantern (Bleez)
Red Lantern (Dex-Starr)
Red Lantern (Laira)
Red Lantern (Rankorr)
Red Lantern (Skallox)
Red Lantern (Vice)
Red Lantern (Standard)
Red Lantern (Zilius Zox)
Red Robin (Tim Drake-Wayne)
Red Robin (Tim Drake-Wayne) PC
Red Tornado
Red Tornado PC
Renee Montoya
Riddler
Robin (Damian Wayne)
Rocket
Rose Wilson
Rose Wilson (Ravager) PC
Saiko
The Samaritan
Samurai
Scarecrow
Shaggy Man
Shazam (Billy Batson)
Shrike
Silk Spectre II
Sinestro
Sinestro Corps (Amon Sur)
Sinestro Corps (Arkillo)
Sinestro Corps (Horku)
Sinestro Corps (Kryb)
Sinestro Corps (Moose)
Sinestro Corps (Romat-Ru)
Sinestro Corps (Standard)
Slaughterhouse Smith
Sofia Falcone Gigante
Solomon Grundy (Various Incarnations)
Spartan
Speedy (Mia Dearden)
Spoiler
Sportsmaster
Stallion
Starling
Starro the Conqueror
Starro (Motherstar and Starrophytes)
Star Sapphire (Carol Ferris)
Star Sapphire (Fatality)
Star Sapphire (Miri Riam)
Star Sapphire (Miss Bloss)
Star Sapphire (Standard)
Starfire PC
Static
Steppenwolf
Steve Trevor
Superboy (DCnU)
Superboy (Conner Kent - Young Justice)
Superboy (Conner Kent) PC
Superboy-Prime
Supergirl
Superman (Kal-L)
Superman (Kal-El) PC
Superman (Kal-El) Year 0
Superman (Kal-El) Year 1
Superman (Kal-El) Year 3
Superman (Kal-El) Year 5
Superman (Kal-El)
Superman (Kal-El, Earth-22 - Kingdom Come)Superman X
Superwoman (Lucy Lane)
Swift
Talia Al Gul
Talon (Henry Ballard)
Talon (Mary)
Talon (Standard)
Talon (William Cobb)
TAO
Tarantula II (Catalina Flores)
Terra (Atlee)
Trigon
Two-Face
Union
Ursa
V
Vixen
Void
Warblade
Warblade (DCnU)
White Lantern (Kyle Rayner)
Wildcat
Wildcat PC
Winter
Wonder Girl (Cassie Sandsmark)
Wonder Girl (Cassie Sandsmark) PC
The Wonder Twins (Jayna, Zan and Gleek)
Wonder Woman
Wonder Woman PC
Wraith
Xombi
Zealot
Zsasz
Last edited by Thorpacolypse on Tue Apr 29, 2014 6:10 pm, edited 1165 times in total.
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AISLES 2-5, Marvel, Image, IDW

Postby Thorpacolypse » Tue Aug 03, 2010 6:39 pm

AISLE 2 – MARVEL COMICS:

3-D Man III (Delroy Garrett)
Aegis
A-Bomb
The Abomination
The Absorbing Man
Adam Warlock
AIM Goons
Alyosha Kravinoff
Amadeus Cho
Andrew Forson (AIM Scientist Supreme)
American Eagle
Ana Kravinoff
Angel
Annihilus
Anti-Man
Anti-Venom (Eddie Brock)
Apocalypse
Arcade
Arclight
Ares
Armadillo
Armor
Attuma
Badoon (with the Monster of Badoon)
Banshee
Baron Helmut Zemo
Baron Wolfgang Von Strucker
Batroc Ze Leapaire!
Beast
Beast PC
Bengal
Beta Ray Bill
Black Bolt
Black Cat
Black Dwarf
Black Lotus
Black Panther (Shuri)
Black Panther (T'Challa)
Black Talon
Black Widow
Black Widow PC
Blackheart
Blastaar
Blizzard
Blob
Blockbuster
Bloodshed
Blue Marvel
Blue Streak
Bob Agent of HYDRA
Boomerang
Bullseye
Bushman
Bushwacker
Cable
Cammi
Cannonball
Captain America (Isaiah Bradley)
Captain America (James Buchanan Barnes)
Captain America (Steve Rogers)
Captain America (Steve Rogers - Ultimate)
Captain America (Steve Rogers) PC
Captain Britain
Captain Marvel (Carol Danvers)
Captain Marvel (Carol Danvers) PC
Captain Universe (Tamara Devoux)
Cardiac
Carnage
Chameleon
The Champion of the Universe
Chimera
Colleen Wing
Colossus
Constrictor
Corvus Glaive
The Cosmic Hulk
Crossbones
Crystal
Cyclops
Cyclops PC
D-Man
Daimon Hellstrom (Hellstorm/Son of Satan)
Daken
Daken PC
Daredevil
Daredevil PC
Deadpool
Deadpool PC
The Destroyer
Diamondhead
Doctor Doom
Doctor Octopus
Doctor Strange
Dracula
Dragon Man
Drax
Ebony Maw
Electro
Elektra
Elektra PC
Emma Frost
The Enchantress
Erik Killmonger
Exodus
Falcon
The Fallen One
Fantomex (and EVA)
Finesse
Firelord
Firestar
Fly-Girl
Fu Manchu
Galactus
Gambit
Gambit PC
Gamecock
Gamora
Ghost Rider
Gi-Ant Man
Gi-Ant Man PC
Gibbon
Gladiator (Kallark)
Gorgon
The Gorgon (Tomi Shishido)
Gorilla Man
Graviton
Green Goblin
Griffin
The Grim Hunter (Vladimir Kravinoff)
Grim Reaper
Grizzly
Groot
Hammerhead
The Hand
Harpoon
Havok
Hawkeye (Clint Barton)
Hawkeye (Clint Barton) PC
Hawkeye (Clint Barton - Ultimate)
Hawkeye II (Kate Bishop)
Hazmat
Hercules
Hippo
Hippolyta
Hit Girl
Hit-Monkey
The Hood
Hope Summers
The Hulk (Savage)
Hulkling
The Human Torch II
HYDRA Agents
Hydro-Man
Hyperion VI (Earth-13034)
Iceman
Iceman PC
Ikon
Imus Champion
The Invisible Woman
Iron Fist
Iron Fist PC
Iron Lad PC
Iron Maiden
Iron Man
Iron Man PC (PL10)
Iron Man PC (PL12)
Javelynn
Jeremy Briggs
Jessica Jones-Cage
Joystick
Jubilee
The Juggernaut
Ka-Zar (and Zabu)
Kangaroo II
Kang The Conqueror
Karnak
Kick-Ass
Killer Shrike
The Kingpin
Korg
Kraven The Hunter
Kurse
Lady Bullseye
Lady Deathstrike
Laufey
The Leader
The Lizard
Lockjaw
Lodestone
Loki
Luke Cage
Luke Cage PC
Lyra (Savage She-Hulk)
M
Machete
Madame Masque
Magneto
Magus
Malekith the Accursed
Malice
Man-Ape
Man-Bull
Man Mountain Marko
The Mandarin
Mandrill
Manifold
Mantis
Martyr (Phyla-Vell)
Master Man II
Maximus the Mad
Medusa
Mettle
Midnight's Fire
Mister Fantastic
Mister Hyde
Mister Negative (and Inner Demons)
Misty Knight
Mockingbird
Mockingbird PC
M.O.D.O.K.
Mole Man (with Moloids and Giganto)
Molecule Man
Mongoose
Monica Rappaccini
Moon Knight
Moondragon
Moonstone
Morg
Moving Shadow
Morgan Le Fay
Mystique
Mysterio
Namor
Nekra
Nick Fury
Nick Fury (Ultimate)
Night Thrasher
Nightcrawler
Nightcrawler PC
Nightcrawler AOA
Nomad (Rikki Barnes)
Nova Prime (Richard Rider)
Nuke
Odin
Omega Red
Outriders
The Owl
Ozymandias
Patriot
Pink Pearl
Polaris
Power Man III (Victor Alvarez)
Prism
Professor X
Protocide
Proxima Midnight
Psylocke
Psylocke PC
The Punisher
The Punisher PC
Punisher Robots
The Purple Man
Quasar (Wendell Vaughn)
Quicksilver
Ragnarok
Ravenous (with Currs and Seekers)
Razor Fist
Red Hulk
Red She-Hulk
Red Skull
Red Shift
Redshirt
Reptil
Rhino
Riptide
Rocket Raccoon
Rogue
Ronan the Accuser
The Russian
Sabretooth
The Sandman
Sasquatch
Scalphunter
Scarecrow
Scarlet Spider (Ben Reilly)
Scarlet Spider (Kaine)
The Scarlet Witch
Scorpion (Mac Gargan)
Scrambler
Sentinels
The Sentry
Sersi
Shadowcat
Shang-Chi
Shang-Chi PC
She-Hulk (Sensational She-Hulk)
Shen Kuei (The Cat)
Shocker
Sif
The Silver Samurai
Silver Surfer
Sin
Skaar
Skreet
Skurge The Executioner
Smasher (Izzy Dare)
Songbird
Speed
Spider-Girl (Anya Corazon)
Spider-Man
Spider-Man PC
Superior Spider-Man
Spider Slayer (Alistair Smythe) with Spider Slayer Robots
Spider-Woman
The Spot
Squid
Stan Lee
Stardust
Starhawk
Star-Lord
Stature
Stilt-Man
Storm
Striker
Super-Skrull (Kl'rt)
Supergiant
Superia
Swordsman II (Andreas Von Strucker)
Tarantula
Taskmaster
Tenebrous
Terrax the Tamer
Thanos
The Thing
Thor
Thor PC
Thor Girl
Tiger Shark
Tigra
Titania
Tombstone
Trapster
Trickshot
Triton
Tyrant
Ultron
Unicorn
The Universal Church of Truth (Matriarch, Cardinals, Black Knights)
Valkyrie
Veil
Venom (Flash Thompson)
Vermin
Vertigo
Viper
The Vision
The Vision 2.0 PC
Vulcan
Vulture
War Machine
Warrior Woman
The Wasp
The Wasp PC
Wendigo
Werewolf by Night
Whiplash (Ivan Vanko)
Wiccan
Winter Soldier
Wolverine
Wolverine (Killable)
Wolverine PC
Wonder Man
DA WRECKING CREW! (The Wrecker, Thunderball, Bulldozer, Piledriver)
X-23
X-23 PC
Xenith (Praetorian)
Zaran The Weapon Master
Zeus


AISLE 3 – IMAGE/SKYBOUND/TOP COW COMICS:

Allen the Alien (Original Appearance)
Allen the Alien (Current)
Angstrom Levy
Anissa
Atom Eve
Badrock
Ballistic
Battle Beast
Best Tiger
Black Samson
Bomb Queen
Bonechill
Brahma
Brit
Britney
Bulletproof
Captain Dynamo
Cecil Stedman
Celeste Noble
Chapel
Conquest
Cougar
Cyblade
Cy-Gor (Minions)
Diehard
Dinosaurus
Doc Noble
Doc Seismic
Donald Ferguson
Dupli-Kate
El Chupacabra
Elephant
Embrace
Firebreather
Frost Noble
Furnace
Gaia Noble
General Kregg
Grand Regent Thragg
Heatwave
Ian Nottingham
Iguana
The Immortal
Impact
Invincible
Invincible PC
Japandroid
Kaboomerang
Kid Thor
Killjoy
King Lizard
Knockout
Komodo Dragon
Krennick
Kursk
Le Brusier
Maddie Warner
The Magdalena
The Magdalena PC
Magmaniac
Masada
Master Mind
The Mauler Twins
Menagerie
Mister Liu (Dragon Form and Bodyguard)
Monster Girl
Ms. Popper
Multi-Paul
Myriad
Nyx
Octoboss
Omni-Man
Outrun
Overtkill
Painkiller Jane
Pegasus
Photon/Lady Photon
Race Noble
Ramjet
Reanimen
Rex Splode
Ripclaw
Riptide
Robot
Rusty Noble
Salamander
Savage Dragon
Scatterbrain
Scrap
Set
Shaft
Shapesmith
Shrinking Ray
Slingshot
Smasher
Spawn
Stryker
Supervision
Suprema
Supreme
Task
Tether Tyrant
Titan
Tony Chu (Chew)
Tora No Shi
Velocity
Viltrumites
Visionary
Vogue
The Walking Dread
War Chest
Widowmaker
Witchblade (Sara Pezzini)
Wraith
Yeti
Young Omni-Man
Zephyr Noble


AISLE 4 – IDW COMICS:

GI Joe Verse:

The Joes:

Duke
Jinx
Lady Jaye
Roadblock
Scarlett
Snake-Eyes
Snake-Eyes PC
Tunnel Rat


COBRA:

The Baroness
Cobra Commander
Destro
Doctor Mindbender
Pythona
Serpentor
Storm Shadow


TMNT Verse:

Alopex
Angel
April O'Neil
Casey Jones
The Foot
The Foot Elite
Hun
Karai
Koya
Old Hob
The Shredder
Slash

TMNT
Donatello
Leonardo
Michelangelo
Raphael
Splinter


AISLE 5 – DARK HORSE COMICS:

Abe Sapien
The Angelus
The Darkness
Eva, Daughter of Dracula
Grendel (Hunter Rose)
Hellboy
Hellboy PC
Karl Ruprecht Kroenen
Liz Sherman
Prince Nuada
Princess Nuala
Last edited by Thorpacolypse on Sun Apr 27, 2014 5:44 pm, edited 410 times in total.
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Thorpacolypse
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Posts: 7994
Joined: Tue Aug 15, 2006 8:19 pm
Location: Bloomington, IL (Summer home in the dark recesses of the human psyche...)

AISLES 6-100; Dresden, MK, Full Metal, Fantasy and more

Postby Thorpacolypse » Tue Aug 03, 2010 6:39 pm

AISLE 6 – DRESDEN FILES:

The Alphas (Georia and William Borden)
Bob
Charity Carpenter
Ghouls
Harry Dresden
Harry Dresden PC
Karrin Murphy
Malks
John Marcone (and Hendricks
Michael Carpenter
Molly Carpenter
Mouse
Ogres
Shellycobbs
Sigrun Gard
Thomas Raith

Thorpacodresdenverse Originals:

Etaina
Huldria
Mad Maris
Xara


AISLE 7 – FULL METAL ALCHEMIST:

Alphonse Elric
Alphonse Elric PC
Edward Elric
Edward Elric PC
Fuhrer King Bradley
Greed
Lust
Riza Hawkeye
Roy Mustang
Scar


AISLE 8 - MORTAL KOMBAT:

Baraka
Frost
Goro
Mileena
Raiden
Raiden PC
Scorpion
Shao Kahn
Sub-Zero
Sub-Zero PC
Tarkata


AISLE 9 - TRANSFORMERS BUILDS:

Autobots:

Arcee (Chromia and Elita-1)
Bumblebee
Ironhide
Jazz
Optimus Prime
Ratchet
Sideswipe

Decepticons:

Barricade
Blackout
Bonecrusher
Decepticon Protoforms
Devastator
The Dreads
Laserbeak
Long Haul
Megatron
Ravage
Scorponok
Shockwave and Driller
Sideways
Soundwave
Starscream

Humans:

Carly Spencer
Lt. Colonel William Lennox
Sgt. Roger Epps
The NEST Squad
Sam Witwicky


AISLE 10 - GHOST IN THE SHELL:



AISLE 11 - GREEN RONIN:

Gamma, the Atom Smasher
Malador the Mystic
Overshadow
Superior
Warden
White Knight


AISLE 12 - FANTASY ORIGINALS:

Player Characters:

Arisema Daellion (PL5)
Balderron (PL5)
Barunn (PL5)
Beaver the Bard (PL5)
Jobymme (PL5)
Kalen (PL5)
Marada (PL5)
Pergathon (PL5)
Sian (PL5)
Sister Eli (PL5)
Sister Jhaelryna Tuin (PL5)
Xander Daellion (PL5)

NPCs:

Null'niss Freani


Gloriant Races:

Bugbears
Drow
Goblins
Hobgoblins
Kobolds
Lizardfolk (Blackscale)
Lizardfolk (Greenscale)
Orcs


Bestiary:

Ankheg
Bear (Polar)
Bulette
Chimera
Choker
Demon, Ape
Demon, Assassin
Demon, Balor
Demon, Carnage
Demon, Chain
Demon, Gnaw
Demon, Goristro
Demon, Ice
Demon, Imp
Demon, Legion
Demon, Spider
Demon, Spined
Demon, Vrock
Demon, War
Demon Lord - Asmodeus
Demon Lord - Demogorgon
Demon Lord - Graz'zt
Demon Lord - Kostchtchie
Demon Lord - Lolth
Demon Lord - Orcus
Demon Lord Emissary - Eclavdra
Dire Wolf
Dragon, Fire (Hatchling)
Dragon, Fire (Young)
Dragon, Fire (Adult)
Dragon, Fire (Old)
Dragon, Fire (Ancient)
Dragon, Frost (Hatchling)
Dragon, Frost (Young)
Dragon, Frost (Adult)
Dragon, Frost (Old)
Dragon, Frost (Ancient)
Dragon, Swamp (Hatchling)
Dragon, Swamp (Young)
Dragon, Swamp (Adult)
Dragon, Swamp (Old)
Dragon, Swamp (Ancient)
Drider
Gargoyles
Giant, Fire
Giant, Frost
Giant, Hill
Giant, Stone
Giant, Storm
Girallon
Harpy
Hellhound
Hook Horror
The Kraken
Mind-Flayer
Minotaur
Mumakil
Ogre
Owlbear
Pegasi
Rats (Giant)
Rats (Dire)
Sahuagin
Scorpions (Giant)
Shadow Hound
Skeletons
Spiders (Giant)
Tarrasque
Troll
Umber Hulk
Wight
Winter Wolf
Wolf (Standard)
Worgs
Zombies


AISLE 13 - ARCHETYPES:

Cops
Gorilla Soldiers
Ninjas
Robot (Chimp)
Robot (Gorilla)
Soldiers
Thorpocalypse Zombies
Thugs


AISLE 14 - THE EXPENDABLES:

Barney Ross
Billy "The Kid" Timmons
Booker
Gunnar Jensen
Hale Caesar
Lee Christmas
Toll Road
Yin Yang


AISLE 15 – BLEACH:

Human World Allies:
"Chad" Yasuturo Sado
Ichigo Kurosaki (Agent of the Shinigami/Early Soul Society Arc)
Ichigo Kurosaki (Hueco Mundo/Early Fake Karakura Town Arc)
Ichigo Kurosaki PC
Orihime Inoue
Rukia Kuchiki
Tatsuki Arisawa
Uryu Ishida

The Gotei 13:

1st Division:


2nd Division:


3rd Division:


4th Division:

Captain - Retsu Unohana (and Minazuki)
Lieutenant -

6th Division:

Captain - Byakuya Kuchiki
Lieutenant - Renji Abarai

7th Division:


8th Division:

Captain - Shunsui Kyoraku
Lieutenant -

9th Division:


10th Division:

Captain - Toshiro Hitsugaya
Lieutenant - Rangiku Matsumoto


11th Division:

Captain - Kenpachi Zaraki
Lieutenant -
3rd Seat - Ikkaku Madarame


12th Division:


13th Division:

Captain - Jushiro Ukitake
Lieutenant -

Rukia Kuchiki


Aizen, Allies and the Espada:

Sosuke Aizen

Espada Cero: Yammy Llargo (Rialgo)
Espada Uno: Coyote Starrk (with Lilynette and the Los Lobos)
Espada Dos:
Espada Tres:
Espada Quatro:
Espada Cinco:
Espada Seis: Grimmjow Jaegerjaquez

Hollows:

Fishbone D
Menos Grande


AISLE 16 – VENTURE BROTHERS:

Brock Samson



AISLE 17 - COWBOY BEBOP:

Vicious


AISLE 18 - STAR WARS:

Obi-Wan Kenobi


AISLE 19 - STAR TREK:


AISLE 20 - FIREFLY/SERENITY:

The Operative


AISLE 21 - GAME OF THRONES:

Bronn
Cersei Lannister-Baratheon
Eddard Stark
The Hound (Sandor Clegane)
Jaime Lannister
Joffrey Baratheon
Robert Baratheon
Tyrion Lannister


AISLE 22 - MISC. MOVIE, TV AND LITERATURE

The Big Bang Theory:

Doctor Leonard Hofstadter
Doctor Rajesh Koothrappali
Doctor Sheldon Cooper (The Big Bang Theory)
Howard Wolowitz
Penny

Flash Gordon (the Epic Campy 1980 movie versions)

General Klytus
Ming the Merciless


Kill Bill:

The Bride (Beatrix Kiddo)
Elle Driver
O-Ren Ishii


Parks and Recreation:

Ron Swanson

Trailer Park Boys:

Bubbles
Jim Lahey
Julian
Randy
Ricky

The Walking Dead:

Daryl Dixon

Afro Samurai (Afro Samurai) PC
Agent 47 (Hitman)
Ash Williams (The Evil Dead Series)
Barry Manilow
Bob Munden (The Fastest Gun Alive)
Casshern PC (Casshern Sins)
Cordell Walker (Walker, Texas Ranger)
The Crow (Eric Draven)
Indiana Jones (The Indiana Jones Series)
Jin PC (Samurai Champloo)
John Carter (John Carter [Movie])
John McClane (The Diehard Series)
John Preston (Equilibrium)
Lara Croft (Tomb Raider)
Mugen PC(Samurai Champloo)
Nathan Shepherd (Locked Within)
Otto Skorzeny (and Werwolves)
Robert Wadlow
Sam Flynn (Tron)
Samurai Jack (Samurai Jack) PC
Shaquille O'Neal
Space Ghost (Space Ghost)
Steve Austin (The Six Million Dollar Man)
Theresa Caputo (Long Island Medium)
Turtleman (Ernie Brown - Call of The Wildman)
Usain Bolt

AISLE 23-100 – UNDER CONSTRUCTION/TBD
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Builds from the J-Mart Team!

Postby Thorpacolypse » Tue Aug 03, 2010 6:39 pm

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EARTH-5150 YEAR 10 (MAIN) SETTING

Postby Thorpacolypse » Tue Aug 03, 2010 6:39 pm

THE SUPERIOR THORPACOVERSE:

The Superior Thorpaccoverse Intro

----------------------------------------------------------------------------------------------------------------------------------------

EARTH-5150 SETTING

Note: Only characters that I have updated for the Superior Thorpacoverse setting are listed in the different locales and teams. Updates are constantly in progress. I mean, like ALL the time. It's a sickness...

General Info:

Brief Superhuman History of Earth-5150

Cities/Locations:

Asgard
Atlantis
Chicago
Gotham City
Los Angeles
Metropolis
New York


Settings:

The Cosmic Thorpacoverse
The Mystical/Mythical Thorpacoverse
The X-Verse
The Wilson Family

The Teams:

The Avengers
The Justice League
Stormwatch/Guardians of the Globe
The Birds of Prey
The Outsiders

-----------------------------------------------------------------------------------------------------------------------------------------------

Power Levels for Earth-5150:

I'm looking at this for an overall scale, which will require some adjustments to current builds.

0-2: Normal humans. Most would be PL0-1, PL2 would be reserved for someone at the top of their field, like a big name attorney or doctor. (Examples: Doctors, kids, bystanders, reporters, etc. )

3-4: High Level normal humans, lower level trained combatants. Run of the mill minions and combatants with some level of training fall into this area. (Examples: thugs, cops, ninjas, rookie soldiers, AIM goons, doctors, STAR Labs techs, Government Agents, world class surgeons/scientists/doctors/businessmen, etc.)

5-6: - High level minions, best in the world normal humans, athletes, very young heroes and some action movie types. Your standard soldier types, profession athletes and best of the best professionals fall into this category, as well as rookie teen hero types. Some “super cop” types can fall into this range as well. (ex: experienced soldiers, SWAT, ninja/thug team leaders, top level human surgeon/cop/scientist, champion boxers/MMA fighters, Stephanie Brown as a rookie Spoiler, Rick Grimes, Daryl Dixon, etc.)

7-8 - Young heroes/villains, Peak human NPCs and minions, jobber heroes and villains. This range is for full PL7's (hitting caps on both offense and defense) or a PL8 who hits caps on either offense or defense. These characters are far beyond what a normal human could hope to handle, and can take out large groups of cops, thugs, a handful of soldiers or mythical creatures. However, they would lose to an experienced hero the greater majority of the time, without some serious luck. Villains in this range are fodder for experienced heroes, but can be counted on to slow them down for a bit. (ex: Stephanie Brown as Robin, The Enforcers, best in the world mercs, Foot/Hand/League of Assassins Elites, John McClane, G.I. Joes, Casey Jones, Boomslang)

8-9 - More experienced younger heroes, street level heroes/villains, low-level powerhouses and blasters, world class superhero/supervillain martial artists. PL 8-9 range is for characters that are either a full PL8 or hit PL9 caps for either offense or defense. These characters may be quite powerful (+10/+11 if not higher with one or more attacks), but lack accuracy or vice versa. They can hang with an experienced Thorpacoverse hero or villain and come out with the win, but are not going to challenge the Batmans, Deathstrokes, or Caps of the world. Many “starting PC” characters in my setting are in this area. (Ex: Shocker, Batgirl (Babs), Dynamo 5, several Acolytes, more experienced Xavier Academy students, several Gotham villains, TMNT)

9-10 - Experienced hero/villain, very powerful inexperienced hero/villain, borderline elite. These characters are what you would consider an “average” hero/villain in my setting, pretty close to DCA/Emerald City level for “starting PCs”. You really know what you are doing from years of experience or you are gifted with great power if you hit your full PL9-PL10 caps. They are baseline JLA, Avengers, Guardians of the Globe level (although some of the characters from the big name teams are a little lower), and can give Elite characters a good fight, if usually falling in the end. The majority of heroes and villains in my setting will fall in this range. (Ex: Green Arrow, Diamondhead, Nightwing, Daredevil, Electro, Doc Ock, Joker, Bulletproof/Invincible, Human Torch, Invisible Girl, Superboy, Red Robin, Black Widow, Black Canary, Catwoman, Elektra, rookie Lantern Corps members, experienced X-Men)

11 - Elite. If you are a full PL11 or hit one of your PL11 caps, you are really dangerous here. You are one of the best in the world at hand-to-hand, can rumble with Hulks and Kryptonians, or can lay waste to a team of lesser and experienced heroes. There’s lots of heroes and villains in this range as well, second only to the PL10-ish range. (Ex: Spider-Man, Experienced Corpsmen)

11-12 - Meta-Elite. You are getting into pretty serious bad-assery here. Full PL12s or hitting a PL12 cap makes you a JLA/Avengers team level threat (if one of the big guns is missing) and you can give a World Protector/Threat a run for their money. If you are a powerhouse, you can take out an army base on your own and if you are a skill monkey type, even Batman will have to work really, really hard to take you out. (Ex: Batman, Captain America, Deathstroke, Ronan the Accuser, Apollo, Midnighter, Lady Shiva, Invincible, Hercules,)

13 - World Protector/Threat. Around this level, you are known throughout the world (or many worlds) as a bad ass of the highest order. And you can handle an entire team of experienced/elite heroes or villains and come out on top. (Ex: Hal Jordan, Sinestro, Shazam, Rulk, Doctor Fate, Omni-Man,)

14 - World Protector/Threat Elite. This is where other heroes and villains crap their pants or plan like there's no tomorrow when you show up. Very few of Earth's heroes are at this level on both offense and defense (some heroes are the same or higher because of one attribute or power, like a Professor X for example) although of course, there are several cosmic heroes/NPCs that are in this range or higher and obviously there will be a number of villains/NPCs that will be at this level or higher for challenge purposes. (Ex: Superman, Thor, Hulk, Magneto, Wonder Woman, several Heralds)

15-16 - Borderline Cosmic. If you are PL15-16 in the Thorpacoverse, you are JLA Omega Level threat type of character. There are no Earth heroes of your level so even Thor or Superman, heck even Squirrel Girl, might have to call for help to take you out. (Ex: Zeus, Odin, Darkseid, Destroyer, Kraken, Balor, Hades, Poseidon, Typhon, Guardians of the Universe, Thanos, Annihilus)

16+ - Cosmic. Rally all the troops, pull out the plot devices, it's about to the hit the fan. It should be noted that every character, even God/Yahweh/Jehovah/The Presence, has a PL in this Thorpacoverse. There is no PLX in my setting. If you’re on this plane, you have limits and you can be killed, if only for a round…(Ex: Galactus, Trigon, Spectre, Nekron, Anti-Monitor)
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Earth-5150 Superheroic History

Postby Thorpacolypse » Tue Aug 03, 2010 6:40 pm

This is still a work in progress, but I figured since I was posting incomplete works, I might as well drop it now before I lose it. :)

----------------------------------------------------------------------------------------------------------------------------------------------------------

EARTH-5150 Year 10

For some reason it all starts with Superman. – Alexander Luthor

The seminal event in the history of superheroes on Earth happened almost ten years ago on December 30th at approximately 5 p.m.. A plane bound for Metropolis, MO, was going down in a snowstorm. It appeared that the 115 passengers and crew on board were heading for certain doom. When suddenly, a red and blue blur streaked by the window, the plane’s dive was halted and to the astonishment of the captain, was set down gently in a field outside of Metropolis. As the flight crew opened the emergency exit doors and activated the inflatable safety slide, they saw a dark-haired man in a blue costume with a flowing red cape floating outside. He asked if everyone was OK, smiled then flew away into the early evening sky. One of the passengers, star reporter for the Daily Planet Lois Lane, chronicled the entire event and within minutes her uploaded cell phone picture and internet headline gave the world the first real glimpse of the man who would become known to the world (and half of the known universe) by the name she gave him: Superman.

There had been sightings and rumors of a “blue blur” appearing across the globe for moths previously, but this event took those incidents from the realm of speculation and myth to reality. There was someone among us with powers beyond those of mere mortals. Where did he come from? Why is he here? Are there more like him? Those became the questions asked by billions across the globe.

Nick Fury, legendary Director of S.H.I.E.L.D, calls that the day that superheroes “came out”. Prior to that, the only other acknowledged superhero was the legendary Captain America, who was one of the greatest heroes of World War II but was lost just prior to the end of the war and presumed dead. But even though he could leap 20 yards and throw men around like ragdolls, he didn’t fly and carry planes around. This was a whole other level of power that people had never seen.

Of course, Fury and a handful of others knew that superhumans, also known as posthumans or metahumans had walked among us for thousands of years. Aliens, mutants, wizards, magical creatures thought only to exist in fantasy worlds and people using technology far beyond what the general public had anything but the faintest idea of, had long operated in secret. Early reactions to displays of their abilities had not been met with understanding, and usually violence. Knowing full well that risking exposure to the world at large could cause all kinds of upheaval in the world, most remained hidden. In the early ages, people’s fundamental belief systems would be challenged, and in more modern times there were was not only that, an but impact on tenuous foreign relations and economics across the globe.

But once Superman made the news, everything changed. Soon after, it seemed he was everywhere at once. Rescuing trapped miners in Chile, saving people from burning buildings all over the US, catching a jumper off the Eiffel Tower, removing a bomb that was going to blow up Big Ben and even finding time to save a cat stuck in a tree in Smallville, KS. His commitment to humanity was proved during a massive attack on his adopted home planet by the Kryptonian General Zod and his allies that he repelled. So much to the surprise of Fury and world leaders at large, instead of starting a world-wide panic, he became a beloved figure. He quickly became the most searched for entity on the internet. And his sit down interview with Lois Lane became the most widely viewed event in TV and internet history.

A few weeks after the Daily Planet article, reports of superhuman activity across the globe exploded. Rumors of a man sized bat terrorizing the Gotham City underworld gained more traction. The NYPD refuted dozens of claims about man who was crawling up walls and leaving criminals bound in webs. Upstate New York had claims of strange goings on at Charles Xavier’s School for the Gifted. There were rumors of weird things happening at the Baxter Building after the return from of space of noted scientist Reed Richards, his fiancée Susan Storm, her brother, extreme sports superstar Johnny Storm, and former astronaut Ben Grimm. General Thunderbolt Ross deflected questions about a giant green skinned humanoid monster rampaging through rural New Mexico. There were claims that beloved ruler of Latveria, Victor Von Doom, was a warlock. And there were countless other stories and rumors about superhuman activity from across the globe.

But it was billionaire playboy Tony Stark that kicked the superhero craze into high gear later that year. He developed the Iron Man armor after a traumatic experience as a prisoner in the Middle East and once he started using it to dispense justice to his captors, he had a very public altercation with his former mentor Obadiah Stane who had created his own suit of power armor. Instead of shying away from the media, Stark embraced it and as he did, it seemed to herald the beginning of the superheroic age. Within the year, the Fantastic Four made their first public appearance, as did The Flash, Green Lantern, Thor, Spider-Man and several others. Daredevil became the guardian devil of Hell’s Kitchen. Great Britain publicly acknowledged MI-13 operatives Pete Wisdom and Captain Britain. China introduced the world to the Great Ten. The legend of the great Mexican hero El Chupacabra began to spread. The X-Men had their first of many battles with Magneto and his Brotherhood of Mutants, and their acts brought the issue of mutant rights, and the believed wide-spread mental suppression of the memories of mutant/superhuman incidents over the years to light (which was true, actually). Seemingly overnight, every major city had a protector, supervillains by the score rose up to challenge them and the world governments slowly began to release sealed documents on several superhuman related events that had been covered up over the years. And former superheroes that operated in secret during the Cold War and before, like The Comedian, went to the media with their stories. And 8 years ago, the world welcomed back one of their greatest heroes, Captain America, who was found frozen in ice in the Antarctic by S.H.I.E.L.D. And soon after his return, he and Superman helped lead Earth’s heroes in repelling an attempted invasion by the alien despot from Apokolips, Darkseid, which led to the formation of The Justice League.

Now, 10 years since Superman ushered in the new superheroic age, superheroes and supervillains are commonplace. There are continued debates about how to police superhuman activity with super-secret agent Amanda Waller’s Checkmate imitative at the forefront. After the equally disastrous attempts to register mutants and the attempted mass registration of costumed vigilantes that resulted in the Superhero Civil War, new strategies are being developed, as anti-mutant sentiment remains prevalent and public support of superheroes ebbs and flows. The Justice League has grown and changed membership several times and remains unaffiliated with any government so that they can focus on global and extraterrestrial threats. Captain America and Iron Man left the League years back to form The Avengers, who are registered with the government and focus more on US threats. The groups Stormwatch and the Guardians of the Globe, under the watchful eye of Cecil Stedman, also look out for global threats and are UN and NATO sanctioned.

S.H.I.E.L.D. estimates that there are 3600-4800 super-powered individuals on the planet of varying levels and more being born every day. While they are the vast minority in the world population, there’s no denying that the world is being changed by their presence every day.

More to come…
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EARTH-5150 Superheroic Timeline

Postby Thorpacolypse » Tue Aug 03, 2010 6:40 pm

EARTH-5150 MAIN TIMELINE:

Work in progress...
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EARTH-5150 Effect/Skill Rank Comparison

Postby Thorpacolypse » Tue Aug 03, 2010 6:41 pm

Effect/Skill Ranks:

Part of the reason I wanted a lower PL setting is so that a 20 rank ability/power is truly COSMIC, as well as trying to really bring things in line. Bringing the top dog’s strength and powers down a bit gives more awesomeness to a high level attack. And keeping this chart up, should help with consistency for my power ranks. I should have done this at the start... :shock:

I'm not going to list every Power, Skill or Ability rank here, but I'd like to chart out the main ones that seem to impact the game the most. Sleight of Hand is handy, but outside of a few characters, it's not used that much. But something like Investigation, or Technology gets used a lot so those I will try to keep track of. This chart is still in progress as I build up the character base and pick and chose the categories. I'll try to keep track of these different stats as best I can as I update and add more characters to the setting.

------------------------------------------------------------------------------------------------

Damage Effects: I'm not counting area effect, just the highest rank of damage from a character either from strength of a power, like Cyclop's optic blasts. And I'm not counting Power Attack, at least not that is point. This should be pretty close an all-encompassing list of the Thorpacoverse characters.

21+ -
20 -
19 -
18 - Superman
17 -
16 -
15 -
14 - Lex Luthor (in battlesuit)
13 -
12 -
11 -
10 - Kursk, Doc Seismic
9 -
8 -
7 -
6 - Batman, Boomerang
5 - Nightwing
4 -
3 -
2 -
1 -
---------------------------------------------------------------------------------------------------------

Strength: This does not count lifting ranks of super strength, just strength scores. It may start with everyone, but probably won't stay that way.

21+ -
20 -
19 -
18 - Superman
17 -
16 -
15 -
14 -
13 -
12 -
11 -
10 -
9 -
8 -
7 -
6 -
5 -
4 - Batman,
3 - Nightwing,
2 - Lex Luthor, Boomerang,
1 -
---------------------------------------------------------------------------------------

Intellect: Who is the smartest of them all? Let's find out.

15 -
14 -
13 -
12 - Lex Luthor
11 -
10 -
9 - Batman,
8 -
7 -
6 -
5 -
4 -
3 - Superman, Nightwing,
2 -
1 -
---------------------------------------------------------------------------------------------------------

Unarmed Attack: Who's the best hand-to-hand fighter? Is Attack Bonus unarmed the purest measure? Not sure, but I want to keep track to make sure my characters in my main setting stay in line with the best.

21+ -
20 - Batman,
19 -
18 -
17 -
16 -
15 - Nightwing,
14 -
13 -
12 - Lex Luthor
11 -
10 - Superman
9 -
8 -
7 -
6 -
5 -
4 -
3 -
2 -
1 -
-----------------------------------------------------------------------------------------------

Ranged Attack: Could be from a bow for Green Arrow or Hawkeye, could be throwing like Bullseye or sniping like Deadshot. Regardless, we'll see how my builds stack up. Not an all-encompassing list.

21+ -
20 -
19 -
18 -
17 -
16 -
15 - Batman,
14 -
13 - Nightwing,
12 - Boomerang,
11 -
10 - Superman
9 -
8 -
7 -
6 - Kursk,
5 -
4 -
3 -
2 -
1 -

---------------------------------------------------------------------

Technology: If you need something built, you come to these guys. This will not be an all encompassing list, either.

23 - Lex Luthor
22 -
21 -
20 -
19 -
18 -
17 -
16 -
15 -
14 -
13 - Batman
12 - Doc Seismic
11 -
10 - Nightwing,
9 -
8 -
7 -
6 -
5 -
4 -
3 -
2 -
1 -

----------------------------------------------------------------------------------------------

Agility: Spidey's the top dog for now, but will that remain? Not sure if I will keep this one, but I figure it can't hurt for now. I won't be ranking every single character here, by the way, just the really agile ones.

21+ -
20 -
19 -
18 -
17 -
16 -
15 -
14 -
13 -
12 -
11 -
10 -
9 -
8 -
7 - Nightwing,
6 - Batman
5 -
4 -
3 -
2 -
1 -
---------------------------------------------------------------------------------------------

Intimidation: Just because you're big and bad, doesn't mean you know how to use it. Batman does, but who else can make the street punks sing like canaries?

22 - Batman
21+ -
20 -
19 -
18 -
17 -
16 -
15 -
14 -
13 - Lex Luthor
12 - Nightwing,
11 -
10 -
9 -
8 -
7 -
6 -
5 -
4 -
3 -
2 -
1 -
-----------------------------------------------------------------------------------------------

Investigation: Sherlock Holmes or Batman? The Question of Detective Chimp? Who is the better detective? Let's see.

22 - Batman,
21+ -
20 -
19 -
18 - Lex Luthor
17 -
16 -
15 - Nightwing,
14 -
13 -
12 -
11 -
10 -
9 -
8 -
7 - Superman,
6 -
5 -
4 -
3 -
2 -
1 -
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EARTH-217 Y5 SETTING

Postby Thorpacolypse » Tue Aug 03, 2010 6:41 pm

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House Rules and Equipment Guide

Postby Thorpacolypse » Tue Aug 03, 2010 7:11 pm

HOUSE RULES:

Of course, you can't just use the rules as written, what's the fun in that?

This is a CONSTANT work in progress as I roll through more tests and get more run in the Game Room.

:arrow: House Advantages: Here is a list of homebrew, swiped, converted 2E and eventual new 3E book Advantages (I hope) that I will be using for my personal setting builds.

Accelerated Acrobatics - You can try to cross a precarious surface faster than normal. If you increase the Difficulty Class by 5, you can move your full speed as a move action instead of -1 rank. Moving twice your speed in a round requires the penalty plus two skill checks, Acrobatics and the usual Athletics.
Accelerated Climb - You can try to climb more quickly than normal, at -1 rank instead of -2. You can accept an addition +5 DC to move at full speed.
Accelerated Stealth - You can move up to your normal speed instead of -1 rank. Moving twice
your speed in a round requires the penalty plus two skill checks, Stealth and the usual Athletics.
Clean (ranked) - Checks to connect you with a crime increase by DC5 per rank.
Combat Clarity (ranked) - +2 checks to resist Feints, 2nd rank increases to +5.
Combat Leader - Use a Hero Point for you and allies in 60ft radius to get +2 bonus on Initiative rolls.
Conceal Efforts - Anyone who inspects your bindings during a Sleight of Hand escape check must make a Perception check with a DC equal to your Sleight of Hand result to notice your escape attempt.
Cunning Fighter - Use your Attack Bonus instead of Deception to Feint in combat.
Damaging Escape - When you escape from a grab, you get an unarmed attack against the opponent as a free action. You still have to roll to hit.
Defensive Strike (ranked) - +2 on next attack against opponent that misses you in close combat (2nd rank increases bonus to +5). First rank does not count against PL caps.
Durable Lie - The target believes your Deception for an additional round.
Fighting Climb – You are not vulnerable when climbing.
Forceful Intimidation - You can force your subject to take an action that is against his interests (but not life threatening).
Follow-up Strike - Follow up a critical hit with a free attack action against the same target
Hide Tampering - You can conceal any tampering with a device. Anyone who inspects the device must make a check against your Technology or Sleight of Hand check result to notice your tampering.
Improved Daze – You can attempt to Daze as a move action without the penalty.
Improved Feint – You may attempt to Feint as a move action without the penalty.
Improved Trick - Use Deception/Feint as a move action without penalty.
Last Stand - Use Extra Effort to ignore all damage penalties for one round.
Lionheart (ranked) - +2 bonus against Fear and related effects (2nd rank increases bonus to +5)
Martial Strike (ranked) - +1 unarmed damage per rank.
Skill Supremacy (ranked) - Use a Hero Point to gain 5 temporary ranks in a skill you have Skill Mastery in
Speed of Thought - Use Intellect modified instead of Agility modifier for initiative checks.
Tough (ranked) - +1 to Toughness saving throws, limited to 4 ranks.
Unbalancing Strike - When you hit an opponent with a close attack, you can choose to throw him off balance rather than inflicting damage. A hit means he is Vulnerable on defense for the next round.
Withstand Damage (ranked) - When using the Defend action, you can reduce active defenses 2 ranks to increase Toughness bonus by 2 ranks (2nd rank increases to 5 ranks).
Zen Strike - Use your Awareness instead of your Strength for unarmed damage.

Also, I am using the optional Luck Advantage rule from the GM's Guide that allows a character to have ranks at Luck that reflect each separate application of HP usage. So characters can have:

Luck (Edit Scene)
Luck (Heroic Feat)
Luck (Improve Roll)
Luck (Inspiration)
Luck (Instant Counter)
Luck (Recover)

:arrow: Combat Maneuver Combos: (Update 5/13/13) I'm pretty sure I saw that John L confirmed that you are not supposed to use manuever combos like All-Out/Power Attack at the same time. But I'm allowing their usage up to +2/-2 for non-minions or forces. Characters that have the necessary Advantages for the combos can use them up to the full +5/-5 ranks with a full round action. I think utilizing the full +5/-5 can be overpowering in a scene, but for certain moments, I think it brings excitement so I decided to allow it in this manner for now.

:arrow: Impervious: It's a flat 2 pts per ranks, so +10 Impervious costs 20 pts and automatically repels up to 10 ranks of damage. I think RAW is confusing.

:arrow: Languages: Too expensive in the RAW for my taste. My rule is that Languages rank 1 gives you 2 languages, 2 ranks gives you 5, 3 ranks gives you 10 and so on up the Progression chart. I don't see giving anymore than 3 ranks, but you never know.

:arrow: Regeneration Rounds: To clarify, this a chart to show which rounds you recover a -1 to Toughness if you have Regeneration.

Healing Factor: Regeneration 1 (1/every 10 rounds [10]); 1 pts
Healing Factor: Regeneration 2 (1/every 5 rounds [5, 10]); 1 pts
Healing Factor: Regeneration 3 (3/every 10 rounds [3, 7, 10]); 3 pts
Healing Factor: Regeneration 4 (4/every 10 rounds [2, 5, 8, 10]); 1 pts
Healing Factor: Regeneration 5 (1/every other round [2, 4, 6, 8, 10]); 5 pts
Healing Factor: Regeneration 6 (6/every 10 rounds [2, 4, 5, 6, 8, 10); 1 pts
Healing Factor: Regeneration 7 (7/every 10 rounds [2, 3, 5, 6, 8, 9, 10]); 1 pts
Healing Factor: Regeneration 8 (8 out of 10 rounds [2, 3, 4, 5, 7, 8, 9, 10]); 8 pts
Healing Factor: Regeneration 9 (9/every 10 rounds [2, 3, 4, 5, 6, 7, 8, 9, 10]); 1 pts
Healing Factor: Regeneration 10 (1/every round); 1 pts

Regeneration 11 on would be one every round, then add a check per the chart.

:arrow:

:arrow:

--------------------------------------------------------------------------------------------------------------------------------------------------------------------

EQUIPMENT GUIDE:

Still debating on that...
Last edited by Thorpacolypse on Wed Apr 09, 2014 7:31 pm, edited 14 times in total.
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#1 and #2

Postby Thorpacolypse » Tue Aug 03, 2010 7:25 pm

Kicking off our new 3E thread is a J-Mart Favorite item that's getting stocked on the Aisle 2!

Wait..you mean...

That's right, Wade. Your are the first build on the new thread!

I'm #1?

Well, to most people, you're NUMBER TWO!!! BA-HAHAHAHAHAHA!

*Click*

Geez, I was just kidding, Wade, put the gun down...

Don't ruin my moment, schmuck! This is the biggest thing that's happened to me since the other Black Widow chick sewed my head back on after she cut it off!

But Wade, doesn't that seem odd that...?

You're harshing my mellow again, man. Just get me posted!

OK! OK! Without further ado, here is...

Image
God, I love that man..

DEADPOOL
PL: 12 (200 pts) - OPL: 12 ; DPL: 11

ABILITIES: STRENGTH 5, STAMINA 8, AGILITY 5, DEXTERITY 5, FIGHTING 13, INTELLECT 1, AWARENESS -1, PRESENCE 1

SKILLS: Acrobatics 8 (+13), Athletics 9 (+14), Deception 13 (+14) [Daze, Improved Taunt, Taunt], Expertise [Mercenary] 9 (+10), Expertise [Streetwise] 6 (+7), Insight (-1), Intimidation 9 (+10), Investigation 6 (+7), Perception 8 (+7), Persuasion (+1), Sleight of Hand 3 (+8), Stealth 8 (+13), Vehicles 3 (+8)

ADVANTAGES: All-Out Attack, Close Attack (3), Daze (1) (Deception), Defensive Roll (1), Diehard, Equipment (8), Great Endurance, Improved Critical (2) (Long Blades, Firearms), Improved Initiative (1), Improved Taunt*, Improvised Weapon (2), Languages (2) (German, Japanese, Russian, Spanish, Base: English), Power Attack, Quick Draw, Ranged Attack (9), Takedown (2), Taunt

POWERS:
Hello Faithful Readers! Senses 1 (Fourth Wall Awareness); 1 pt
Crazier Than a Sack of Ferrets: Immunity 10 (Mental Effects, Flaw: Limited to half effect); 5 pts
Healing Factor: Regeneration 10 (1/every round, Extra: Persistent), Immunity 2 [Aging, Disease (Limited), Poisons (Limited)], Enhanced Advantages 2 (Diehard, Great Endurance); 24 pts

EQUIPMENT:
(40 pts)
Cell Phone, Standard: Feature 1 (Cellular Communication); 1 pt
Twin Katanas: Slashing Strength-Based Damage 3, Critical 19-20, Split; 9 pts
Knife: Piercing Strength-Based Damage 1, Dangerous; 2 pts
Arsenal: (28 pts)
Twin Uzis: Ranged Multiattack Ballistic Damage 8, Split; 25 pts
Assault Rifle: Ranged Multiattack Ballistic Damage 5; 1 pt
Fragmentation Grenades: Ranged Area Burst Ballistic Damage 5, Extra: Area Burst (30 ft radius); 1 pt
Shuriken: Ranged Multiattack Piercing Damage 1; 1 pt

OFFENSE:
Initiative +9
Close Attack +16 [Unarmed +5; Twin Katanas +8, Critical 18-20; Knives +6, Critical 19-20]
Ranged Attack +14 [Twin Uzis +8, Critical 19-20, Multiattack; Assault Rifle +5, Critical 19-20, Multiattack; Shuriken +1, Multiattack; Fragmentation Grenades +5, Burst Area]

DEFENSES:
Dodge +13 [DC23] Parry +13 [DC23]
Toughness +9 (+8 without Defensive Roll), Fortitude +10, Will +8

COMPLICATIONS:
Addiction: He has a crippling addiction to Yoo-Hoo
Enemy: T-Ray and many others with the list growing daily
Greed: He'll do just about anything to make a buck
Mental Instability: He's crazier than a sack o' ferrets and has multiple conversations going on his head with…himself. He also has bouts of drifting off into his own fantasy world, even during intense combat
Relationships: Despite their occasional differences, he reveres Cable
Reputation: Most everyone knows he's crazy, hero and villain alike and generally do not like associating with him,
Reputation: He also won't shut up…EVER
Rivalry: He really, really wants to beat Wolverine but he always comes out the loser in the end and he also has a rivalry with Taskmaster, although they do have a respect for each other. Sorta…

Abilities 74 + Skills 41 (82 ranks) + Advantages 36 + Powers 30 + Defenses 19 = 200 / 200

Comments: Thought I would kick off my 3E builds with a personal favorite, the Merc with a Mouth, the Regeneratin’ Degenerate himself, Mr. Wade Wilson, otherwise known as Deadpool.

One of Marvel’s hottest properties right now, thanks to great writing by a number of writers and Ryan Reynolds all-too-brief tour de force interpretation of Wade in Wolverine: Origins (come on, get that spin-off movie going before the shine wears off of superhero movies, Marvel folks!), Deadpool has 3 ongoing series and is also now part of X-Force. Man, three more monthly comics and he’ll be at Wolverine level!

Since this was my first build in the system, I expect there to be lots of mistakes and always, I welcome comments. Doesn’t mean I’m actually going to DO anything with them, but I always love to hear from the customers. I’m mainly iffy about my calculating. I did my own sheet but math isn’t my strong suit. I’m also iffy on my take about his inability to be affected by telepaths. Immunity to mind control isn’t exactly what I wanted, but with Mind Shield being gone, I wasn’t quite sure how to tackle that. I’ll do some more reading later. I also may up his Fortitude, but that Will defense will remain low. It’s Deadpool for Pete’s sake. You can’t give a decent Will score to a man who developed a Yoo-Hoo addiction. It’s just not done…

Secret Origins: Wade Wilson is a man shrouded in mystery. For instance: Wade Wilson may not be his real name and his back story may have been stolen from another person. He remembers a mother who died of cancer when he was five, another mother who beat him during his teen years, and also of a father who abandoned him and hasn't been seen since childhood and still another father who died in a bar room altercation when he was 17. The final father is the only one who is definitely real, all the other snatches and fragments of memories may be the result of his broken psyche.

Hey, my psyche is only cracked!

He remembers an upbringing in Ohio, but even he recognizes that this may not be true. This mysterious young man joined and quickly excelled in military service, or at least the combat side of service. The strict hierarchy and rules didn’t jibe with the young man’s sense of self and his absolute need to rebel against authority figures, clearly military life was not for him and he was dishonorably discharged. The military did teach him two things: he was good at killing and he enjoyed it, so he quickly found work as a mercenary, though at first he only took on targets who he felt deserved to die.

Thank goodness I got past THAT…

Eventually he wound up in Japan as a Yakuza enforcer where he fell in love with one of the boss’ daughters. The young man’s mind was already in a state of radical instability, though, and he knew the relationship could never be, so he returned to America and ditched his previous moral code in addition to changing his entire identity, even his appearance, after each failed mission, fracturing his mind even more severely.

When an ordinary couple stumbled upon the wounded mercenary in the woods, they took him into their home, the woman even nursed him back to health, but again his unstable mind strikes and he becomes enamored with the young woman and envious of her life with her husband. So he burns their house down and kills her husband before accidentally killing her too. He takes the name Wade Wilson and believes himself to be the dead woman’s husband, but still returns to the mercenary trade. It was later found out in the Cable/Deadpool series, that this story was a lie, and Deadpool is the real Wade Wilson.

Word.

It’s at this stage in his life that he meets the shape-shifting prostitute Vanessa Carlysle. The young couple quickly fall in love, both of them tainted by pasts they’d rather forget. Wilson’s possibly idyllic life is shattered, however, when contracts cancer and leaves Vanessa because he doesn’t want to burden her with his failing health.

‘Cause I’m a gentleman. Recon-ize.

Wilson joins Canada’s Department H, seeking a cure for his cancer, which they promised but never delivered on. Wilson built up his reputation working with the mechanized man Garrison Kane, fellow mercenary Sluggo and the suspicious Greg Teraerton. When Teraerton began to exhibit psychotic tendencies, Wilson killed him and was kicked out of Department H. He was sent to a facility called the Hospice and within that facility came under the dubious care of Dr. Ermys Killbrew’s "workshop", a place for failed experiments. After being experimented upon multiple times, Wade is repeatedly visited by a hooded woman who comforts him and, after multiple visits, he falls in love with her. However the woman, it turns out, is the physical embodiment of Death, who Wade sees and can communicate with because he’s so close to dying.

Just wait ‘til me and Thanos have our big throwdown over her! They're gonna start calling me Drax the Deadpool!

Wanting to join Death he began taunting and defying his guards, hoping they would have him killed, but all the lead guard Ajax did was gladly sent him in for more of Killibrew's excruciating tests. The guards began to bet on when patients would die next, throwing their money into a “dead pool” the winner of which would win the pot. To Ajax and Wade’s dismay, he continued to survive and Ajax wasn’t authorized to kill a patient unless that patient had killed another. When Wade finally attacks Ajax, the guard responds with incredible brutality, but accidentally triggers Wilson’s healing factor, allowing the mercenary to escape with a few of his fellow inmates. He mockingly dubbed himself “Deadpool” and went back to his mercenary lifestyle.

The Story so Far: Yikes! That’s enough of that crap, let me take over the rest of this before you put the Tankers to sleep!

OK, Wade, have at it.

OK, so the story so far is that…um…um…I did some stuff…killed some people…actually, I killed a LOT of people…ate a LOT of burritos…drank even more Yoo Hoo than I ate burritos and killed people…got a pet HYDRA agent named Bob…hung out with Cable (we’re still bros, what up C-Dog?)…fought myself…no, really…kicked Wolverine’s ass all over creation…

No, you didn’t…

*gun click*

Um…carry on…

Thank you. And generally spread love and pure undistilled AWESOME all over the universe!

Characterization: World class piiiiiiiiiiiiiiiiimp!

Friends and Foes: For some reason, there are some people that don’t like me. Like T-Ray. He’s a douchebag. But everyone else loves me!

Well…

*gun click*

Oh, come on Wade, you can shoot me but that won’t make the fact that you have pissed off most of the Thorpacoverse at one time or another!

I guess you’re right.

BANG!

OW! My foot!

You know what? Now I KNOW you’re right! It didn’t change anything! See, I can admit when I’m wrong. And yet people still don’t get me…boggles the mind…

Randal…ow...ambulance...please...

*Sigh* I AM on my break. You know. This is gonna cost you a day off with pay.

Why in the name of Thor do I run this store?!?!?!?

Clean Up 6/2/11: Minor fixes to Wade now that I have a better grip on 3E. I think... :shock:

Clean Up 7/26/11: Another change to Wade. He goes up a PL to be more in line with my DCA compatibility changes.

Clean Up 11/11/11: More tweaks to Wade during the big remodel.

Clean Up 7/21/13: Had to fix Wade's Regeneration and some other tweaks.

Clean Up 10/1/13: Wade gets the Thorpacoverse treatment.

And here's Bob:

Image
Give the guy a break, he only joined up with HYDRA for the dental benefits. Hey, they gotta entice disposable minions somehow.

BOB, AGENT OF HYDRA
PL: 4 (57 pts) - OPL: 4 ; DPL: 4

ABILITIES: STRENGTH 1, STAMINA 1, AGILITY 1, DEXTERITY 1, FIGHTING 2, INTELLECT 0, AWARENESS 1, PRESENCE 0

SKILLS: Acrobatics 3 (+4), Athletics 5 (+6), Expertise [HYDRA Lore] 4 (+4), Insight 4 (+5), Perception 9 (+10), Stealth 7 (+8), Treatment 2 (+2), Vehicles 2 (+3)

ADVANTAGES: Equipment (1), Evasion (1), Improved Defense, Improved Initiative (2), Ranged Attack (1), Set-Up (1), Teamwork

POWERS:
Best At Running Away Deadpool Has Even Seen: Speed 3 (16 mph, Flaw: Limited [only when running away from danger]); 2 pts

EQUIPMENT:
(5ep)
HYDRA Costume: Protection 1, Extra: Subtle; 2ep
Cell Phone, Standard: Feature 1 (Cellular Communication), Diminutive; 1ep

OFFENSE:
Initiative +9
Close Attack +2 [Unarmed +1]
Ranged Attack +2

DEFENSES:
Dodge +6 [DC16] Parry +6 [DC16]
Toughness +2, Fortitude +4, Will +4

COMPLICATIONS:
Quirk: Bob has to shout the HYDRA oath at inappropriate times
Responsibility: He's stuck with Deadpool. That should be worth 3 HP every day…

Abilities 14 + Skills 18 (36 ranks) + Advantages 8 + Powers 2 + Defenses 15 = 57 / 57

Comments: Deadpool’s faithful pet, er minion, Bob Agent of HYDRA. In the main Marvel U, they are split but in the Thorpacoverse, they remain a set. As in my 2E version Bob gets some Speed powers to aid him in his running away but I did give him Teamwork and Set Up which rock in 3E.

As for his complication, the pic below should explain it perfectly. :wink:

Image
Last edited by Thorpacolypse on Sat Feb 01, 2014 5:07 pm, edited 10 times in total.
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Re: The JM: Now open! Deadpool

Postby Xarathos » Tue Aug 03, 2010 7:29 pm

Heeey! A shiny new outlet! And do my eyes deceive me, or is that . . . It IS! It's Deadpool! :D

Thorp, you really know how to keep the customers happy. Excellent choice, excellent complications, great character . . . man, I love J-Ma. . . I mean, um, The JM. Wow, that's going to take almost as much getting used to as "Advantages." :)

Seriously, though, great to have you back, and that's some good Deadpool in my book. Far as I'm concerned, Wade IS #1. ^^

And Bob is just perfect. Seriously, Deadpool is practically a complication by himself. If minions got hero points, Bob would have more of them than Wade does.

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#3

Postby Thorpacolypse » Tue Aug 03, 2010 7:32 pm

Another J-Mart Favorite item hits the Aisle 2 shelves. This one is always a best seller!

Image
I used to think that I was the best there is. Turns out, I'm the worst. I can't change that. So I'm gonna use it. I'm gonna use it to make 'em pay for what they did to me. - Wolverine

WOLVERINE
PL: 12 (222 pts) - OPL: 12 ; DPL: 12

ABILITIES: STRENGTH 5, STAMINA 8, AGILITY 4, DEXTERITY 3, FIGHTING 12, INTELLECT 1, AWARENESS 8, PRESENCE 2

SKILLS: Acrobatics 5 (+9), Athletics 8 (+13), Deception (+2), Expertise [Military] 6 (+7), Expertise [Streetwise] 4 (+5), Insight 5 (+13) [Assessment], Intimidation 13 (+15) [Skill Mastery, Startle], Investigation 6 (+7), Perception 11 (+19), Persuasion (+2), Ranged Combat [Firearms] 4 (+7), Stealth 9 (+13), Vehicles 5 (+8)

ADVANTAGES: All-Out Attack, Animal Empathy, Assessment, Beginner’s Luck, Close Attack (1), Diehard, Extraordinary Effort, Great Endurance, Improved Critical (2) (Claws 2), Improved Initiative (1), Languages (3) (Japanese, German, French, Lakota, Hindi, 5 others, Base: English), Last Stand*, Power Attack, Skill Mastery (1) [Intimidation], Startle, Takedown (2), Weapon Break

POWERS:
Healing Factor: Immunity 2 (Aging, Disease [Limited], Poisons [Limited]), Enhanced Advantages 2 (Diehard, Great Endurance), Regeneration 10 (1/every round; Extra: Persistent); 23 pts
Enhanced Senses: Senses 9 (Normal Sight [Extended], Normal Hearing [Extended]; Scent [Extended, Ranged, Accurate, Acute, Tracking], Low-Light Vision); 9 pts
Adamantium Laced Bone Claws: Slashing Strength-Based Damage 4, Enhanced Advantage 1 (Weapon Break), (Extra: Penetrating 9, Split); 15 pts
Adamantium Skeleton: Enhanced Strength 1, Protection 2, Feature 1 (Increased Mass), Immunity 20 (Bludgeoning Damage, Flaw: Limited [Half Effect]); 15 pts
Berserker Rage: Enhanced Fighting 2, Enhanced Will 2, Enhanced Advantages 2 (Second Chance [Will checks against Mind Control effects], Ultimate Effort [Will Check]), Immunity 4 (Critical Hits, Mind Reading), Buzzsaw Strike 9 (Extra: Multiattack on Claw Strike); (Flaws: Limited [only when Raging], Side Effect [Cannot use Awareness based skills, Must make DC20 Will Check each round to stop fighting until incapacitated or exhausted]); 8 pts

EQUIPMENT:
NONE

OFFENSE:
Initiative +8
Close Attack +13 [Unarmed +5; Claws +9, Critical 18-20]
Raging Close Attack +15 [Unarmed +5; Claws +9, Critical 18-20]
Ranged Attack +3
Firearms +7

DEFENSES:
Dodge +10 [DC20] Parry +12 (+14 when Raging) [DC22/24]
Toughness +10, Fortitude +11, Will +11 (+13 when Raging, Ultimate Effort when Raging)

COMPLICATIONS:
Enemy: Sabretooth, Daken, Cyber, Romulus and others.
Honor: Wolverine generally lives by the samurai code, especially when in Japan. But he's willing to break it from time to time…
Prejudice: Mutant.
Reputation: He's the best he is at what he does, but what he does isn't very nice.
Relationships: Jubilee, X-23, Jean Grey, the X-students, memories of his deceased loves.
Rivalry: He and Cyclops have a long running rivalry for the affections of Jean Grey. And he has a thing about taking down Hulks, too.
Temper: He does have just a WEE bit of a temper…
Vulnerable: Because of his Adamantium skeleton he very vulnerable to Magnetic attacks.
Vulnerable: He is vulnerable to the Muramasa blade and items made from it that cancel out his healing factor and can kill him. Vibranium can also slow his healing factor as well.

Abilities 84 + Skills 38 (76 ranks) + Advantages 18 + Powers 70 + Defenses 12 = 222 / 222

Comments: Love him, hate him or whatever in between, you gotta respect what Wolverine has become over time. Cap, Spidey and a few others may still be the bigger name, but no Marvel character has been as successful in all forms of combined media as the old Canucklehead. Hard to believe he was almost scrapped after a less than favorable fan reaction when the New X-Men debuted. Good thing the Iron Age was just around the corner and Marvel realized that he fit it perfectly.

But even after that, the stories he was given and the continued development of his character and slow reveals of his history made him their biggest selling character and one of the last true icons in all of comicdom. And his momentum shows little sign of slowing, with him being a main player in Avengers, New Avengers, X-Force, Uncanny X-Men, Astonishing X-Men, and 2-3 of his own books every month.

As a build, he was a pretty easy conversion from my last 2E build of him, albeit a tad more expensive (like all my builds have been so far, but that will change over time I’m sure). One thing I love about 3E is how easy it is to combine different powers into a one set, which is what I liked about Containers in 2E but I hated having to fit everything into that 5pp per rank setup. Now you name a power set, put in what you want and roll on. Great enhancement to the game.

As any good Wolvie build does, he’s meant to hit hard, take a hit and keep right on coming. Not sure about his Regen ranks, but I’m having a hard time with the math on that right now regarding the pros and cons of anything past Regen 10. One condition per round sounds right, but is that too slow? Too fast for any real physical damage threats? I’ll have to play some out and see if it works like I like. He and Wade may go up to Regen 12 or 15 before I get to X-23, Daken and Creed.

Still working on the background, but since I am just tweaking canon, I'm leaving most of it.

Secret Origins: Wolverine was born as James Howlett in Alberta, Canada, in the late 1880s, to rich farm owners John and Elizabeth Howlett. However, he is actually the illegitimate son of the Howlett's groundskeeper, Thomas Logan and Elizabeth. After being thrown off the Howlett's property for violent actions perpetrated by his other son, named simply Dog, Thomas returned to the Howlett manor and killed John Howlett. In retaliation, young James kills Thomas with bone claws that emerge from the back of his hands as his mutation manifests. James is cast out by his mother, who then kills herself. He fled with his childhood companion, Rose (who closely resembles Jean Grey) and grew into manhood on a mining colony in the Yukon Territory, adopting the name "Logan". After accidentally killing Rose with his claws, Logan left the colony and lived for a time in the wilderness among wolves, until returning to civilization, residing with the Blackfoot Indians. Following the death of his Blackfoot lover, Silver Fox, at the hands of Sabretooth, he was ushered into the Canadian military during World War I.

The Story so Far: Logan then spent some time in Madripoor, before settling in Japan, where he married a woman named Itsu and had a son, Daken.

During World War II, Logan teamed up with Captain America and continued a career as a soldier-of-fortune and adventurer. He then served with the 1st Canadian Parachute Battalion during D-Day, and the CIA, before being recruited by Team X, a black ops unit.

As a member of Team X, Logan was given false memory implants. He continued on the team until he was able to break free of the mental control and joined the Canadian Defense Ministry. Logan was subsequently kidnapped by the Weapon X program, where he remained captive and experimented on, until he escaped. It is during his imprisonment by Weapon X that he had unbreakable adamantium forcibly fused onto his bones.

Logan is eventually discovered by James and Heather Hudson, who helped him recover his humanity. Following his recovery, this time under the supervision of Department H, Logan once again worked as an intelligence operative for the Canadian government. Logan becomes Wolverine, one of Canada's first superheroes. In his first mission, he is dispatched to stop the destruction caused by a brawl between the Hulk and the Wendigo.

Later on, Professor Charles Xavier recruited Wolverine to a new team of X-Men. Disillusioned with his Canadian intelligence work and intrigued by Xavier's offer, Logan resigned from Department H. However, it was later learned that Professor X had wiped Logan's memories and forced him to join the X-Men after Wolverine was sent to assassinate Xavier.

Logan has been a member of the X-Men ever since and over time has become one of Xavier’s staunchest supporters. He has been involved in countless adventures with the team and on his own, working with superheroes all over the world and fighting numerous foes. He has been an Agent of SHIELD, an Avenger, a member of X-Force and is currently a member of The Outsiders while maintaining his ties to the X-Men and the Jean Grey School, which he founded during his falling out with Cyclops.

Characterization: Wolverine is known for his brutal nature in combat and his willingness to prove that he is”the best at what he does, but what he does isn’t very nice”. In contrast to his brutish nature, Wolverine is extremely knowledgeable. Due to his increased lifespan, he has traveled around the world and amassed extensive knowledge of foreign languages and cultures. He is fluent in English, Japanese, Russian, Chinese, Cheyenne, Spanish, Arabic, and Lakota; he also has some knowledge of French, Filipino, Thai, Vietnamese, German, Italian, Portuguese, Korean, Hindi, and Persian. When Forge monitored Wolverine's vitals during a Danger Room training session, he called Logan's physical and mental state "equivalent of an Olympic-level gymnast performing a gold medal routine while simultaneously beating four chess computers in his head." Much to Professor Xavier's disapproval, Wolverine is also a heavy drinker and smoker - his healing powers negate the long term effects of alcohol and tobacco and allow him to indulge in prolonged binges.

Friends and Foes: Wolverine is frequently depicted as a gruff loner, often taking leave from the X-Men to deal with personal issues or problems. He is often irreverent and rebellious towards authority figures, though he is a reliable ally and capable leader. He has been a mentor and father figure to several younger women, especially Jubilee, Kitty Pryde and X-23, and has had romantic relationships with numerous women, as well as a mutual, but unfulfilled attraction to Jean Grey, leading to jealous run-ins with her boyfriend, and later husband, Scott Summers. He also married Viper as part of a debt, and then later divorced her. It has also been implied that he and Squirrel Girl had a relationship at some point in the past.

Clean Up 8/21/10: Didn't even make it 3 weeks without a review. Wolvie gets the first of probably a few tweaks, just cleaning up a couple of skills and Advantages.

Clean Up 11/24/10: Wolvie needed a couple of minor tweaks now that I have started a little playtesting. Probably more to come. The Regeneration 10 is pretty potent.

Clean Up 4/20/11: Tweaked Wolvie's Regeneration and carried over some other things from my latest clean up of his PC versions.

Clean Up 7/26/11: More changes to Wolvie after his test. He goes a PL and I made some changes to his claw and rage structures to make him a full PL12 on offense all the time, but getting that extra oomph of Multiattack when he rages.

Clean Up 6/26/13: Finally getting around to clean up my Persistent point miscalculation for some of my Regenerators.

Clean Up 8/14/13: Updated Wolvie for the Superior Thorpacoverse.
Last edited by Thorpacolypse on Tue Jan 28, 2014 9:59 pm, edited 20 times in total.
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luketheduke86
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Posts: 1653
Joined: Fri Apr 21, 2006 11:34 am
Location: Omaha, Nebraska

Re: The JM: Now open! Deadpool, Bob, Wolverine

Postby luketheduke86 » Tue Aug 03, 2010 8:54 pm

YIPEE! Good to see you back Thorp and your first build is Deadpool! Oh and I'm totally going to steal that pic :D.
A little rudeness and disrespect can elevate a meaningless interaction to a battle of wills and add drama to an otherwise dull day.


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