As we get within striking distance of build #600, we're making a push for it this weekend so without further ado, let's check out a few builds from our Bleach line!
Swinging your blade out of a sense of duty is what a captain does. Swinging your blade out of hate is nothing more than base violence. Captains don't refer to that as fighting. - Captain Toshiro HitsugayaTOSHIRO HITSUGAYAPL: 12 (259 pts) -
OPL: 12 ;
DPL: 12
ABILITIES: STRENGTH 3, STAMINA 3, AGILITY 5, DEXTERITY 4, FIGHTING 12, INTELLECT 4, AWARENESS 4, PRESENCE 2
SKILLS: Acrobatics 5 (+10) [
Agile Feint], Athletics 2 (+5), Close Combat [Zanpakuto] 4 (+16), Deception (+2), Expertise [Kido] 5 (+9), Expertise [Shinigami] 6 (+10), Insight 5 (+9), Intimidation (+2), Investigation 6 (+10), Perception 3 (+7), Persuasion (+2), Ranged Combat [Kido] 6 (+12), Ranged Combat [Zanpakuto] 8 (+14), Stealth 5 (+10), Treatment 1 (+5)
ADVANTAGES: Agile Feint, Beginner's Luck, Defensive Roll (3), Eidetic Memory, Equipment (2), Evasion (1), Improved Initiative (1), Leadership, Move-by Action, Precise Attack (2) (Close, Concealment; Ranged, Concealment), Ranged Attack (2), Takedown (1)
POWERS:Shinigami Physiology: Immunity 1 (Aging); 1 pt
Spirit Form: Concealment 10 (All Senses, Flaw: Limited [Only in human world], Permanent); 5 pts
Reiryuko (Spiritual Energy): 20 pt array; 23 pts
Bakudo (Sai/Horin): Ranged Affliction 10 (Resisted by Dodge, Overome by Strength/Damage; 1st: Hindered and Vulnerable, 2nd: Defenseless and Immobilized, Extras: Extra Condition, Flaw: Limited to Two Degrees); 20 pts
Reiatsu Release: Burst Area Affliction 9 (Resisted by Will; 1st: Impaired, 2nd: Stunned, 3rd: Incapacitated, Extra: Area Burst [30 ft radius], Extra: Subtle, Flaw: Activation [Move Action]); 1 pt
Hado (Byakurai): Spirit Energy Ranged Damage 10; 1 pt
Spiritual Awareness: Senses 8 (Spiritual Awareness [Mental, Extended], Detect Spiritual Energy [Mental, Accurate, Acute, Ranged, Extended], Enhanced Advantages 1 (Assessment); 1 ptHoho: 10 pt Array; 11 pts
Air Walking: Flight 5 (60 mph); 10 pts
Shunpo (Flash Steps): Speed 5 (60 mph), Leaping 4 (120 ft); 1 ptZanjutsu: Enhanced Dodge 2 (Flaw: Sustained), Enhanced Parry 2 (Flaw: Sustained), Enhanced Advantage 1 (Improved Defense), (Quirk: Requires sword/Zanpakuto); 3 pts
Zanpakuto: 122 pts traits, Extra: Restricted 2 [Hitsugaya only], Easily Removable (-48 pts); 76 pts
Konso/Hollow Cleansing: Feature 1 (Konso allows pluses to move on to the Soul Society), Feature 1 (When destroying a Hollow, it allows them to move on to the Soul Society or Hell, depending on the life they lived); 2 pts
Hyōrinmaru: Piercing/Slashing Strength-based Damage 3, Enhanced Advantage 1 (Improved Critical), (Extra: Penetrating 6, Reach [5 ft]); 11 pts
Shikai: 30 pt Array; Flaw: Activation [Move Action], Quirk: Must say Release Name; 32 pts
Tensō Jūrin: Environment 4 (250 ft radius, Cold, Visibility); 8 pts
Reign over the Frosted Heavens!: Ranged Affliction 10 (Resisted by Dodge, Overcome by Damage/Strength; 1st: Hindered and Vulnerable, 2nd: Defenseless and Immobilized, Extras: Cumulative, Linked, Extra Condition, Flaw: Limited to two degrees), Ranged Damage 10 (Extra: Linked, Flaw: Limited [only to targets with 2nd degree failure of Affliction); 40 pts
BANKAI! Flaw: Activation [Move Action], Quirk: Must say Attack Name (Daiguren Hyōrinmaru); 63 pts
Daiguren Hyōrinmaru: Extra Limbs 1 (Prehensile Tail), Slashing Strength-based Damage 1 (Extra: Split), Enhanced Flight 1 (120 mph total); 5 pts
Shield of Ice Wings: Protection 2 (Flaw: Sustained), Impervious 4 (Flaw: Sustained); 10 pts
Great Roaring Coldly Shining Moon Array: 48 pt array; 50 pts
Ryūsenka: Burst Area Affliction 12 (Resisted by Dodge, Overcome by Damage/Strength; 1st: Hindered and Vulnerable, 2nd: Defenseless and Immobilized, Extras: Cumulative, Linked, Extra Condition, Selective, Flaw: Limited to two degrees, Limited [opponents hit by Hyorinmaru attack]), Burst Area Affliction 12 (Resisted and Overcome by Fortitude; 1st: Fatigued, 2nd: Exhausted, 3rd: Incapacitated, Extra: Area Burst [30 ft], Linked, Flaw: Limited to opponents who fail Affliction by 2 degrees); 48 pts
Guncho Tsurara: Ice Ranged Multiattack Damage 10 (Extra: Multiattack); 1 pt
Hyōryū Senbi: Ice Line Area Damage 12 (Extra: Line Area 2 [60 ft]); 1 pt EQUIPMENT:(10ep)Denreishinki (Soul Phone): Cell Phone (Senses 1 [Communication Link - Radio, Soul Society, Extra: Dimensional]), GPS, Senses 4 (Detect Hollows [Mental, Ranged, Extended 2, Accurate]); 8ep
OFFENSE:Initiative +9
Close Attack +12 [Unarmed +3]
Zanpakuto +16 [Hyōrinmaru +6, Critical 19-20]
Ranged Attack +6
Kido +12 [Bakudo Affliction +10; Hado +10]
Shikai +14 [Reign Over the Frosted Heavens +10]
Special Attack [Reiatsu Release +9,
Area Burst]
BANKAI OFFENSE:Initiative +9
Close Attack +12 [Unarmed +3; Daiguren Hyōrinmaru Claws +4]
Zanpakuto +16 [Hyōrinmaru +6, Critical 19-20]
Ranged Attack +6
Kido +12 [Bakudo Affliction +10; Hado +10]
Bankai +14 [Guncho Tsurara +10,
Multiattack]
Special Attack [Reiatsu Release +9,
Area Burst; Ryūsenka Affliction +12,
Area Burst; Hyōryū Senbi +12,
Area Line]
DEFENSES:Dodge +14 (+16 with Zanjutsu) [DC24/26] Parry +14 (+16 with Zanjutsu) [DC24/26]
Toughness +6, Fortitude +6, Will +11
DEFENSES:Dodge +14 (+16 with Zanjutsu) [DC24/26] Parry +14 (+16 with Zanjutsu) [DC24/26]
Toughness +6 (+8 with Shield of Ice Wings, +4 Impervious with Shield of Ice Wings), Fortitude +6, Will +11
COMPLICATIONS:Power Loss: It takes a lot of spiritual energy for Shinigami to use Bankai and Arrancar to use Resurrecion. As such, it is up to the GM to determine when and if those powers can be activated and maintaining usage of those powers can eventually lead to exhaustion and inability to utilize those powers until the users' spiritual pressure has a chance to recharge
Prejudice: Due to his youth (the youngest Captain ever of the Gotei 13) and his size, he is the butt of many joke both within and outside of the Seritei
Relationships: He is close to Momo Hinamori, who he grew up with, and despite their vastly different personalities, he is close to his Lt. Rangiku Matsumoto
Responsibility: As a Shinigami, he has the responsibility to purify hollows, lead pluses to the Soul Society and uphold the laws of the Gotei 13 as the Captain of Squad 10
Abilities 74 + Skills 28 (56 ranks) + Advantages 17 + Powers 119 + Defenses 21 = 259 / 259Comments: Hitsugaya was a weird build. He took me a long time, but it wasn’t really hard, he just has a lot of versatility. His powers are ice based, which are some of my favorite powers (I have always dug Iceman and now I am all digging Frost Noble from Noble Causes) so they weren’t hard to work out, really. However, he is a talented, quick, fighter, well-versed in Kido (spells), genius and has several ways he can use powers. I could have added 2-3 more alternate effects, but I figured some of what I’ve seen him do are power stunts.
Since he’s a “young” Captain, he’s not as powerful as guys like Gin Ichimaru, Byakuya or Ukitake, so he comes in at PL12, whereas the others are PL13 or higher IMHO. He’s still a dangerous character and can handle most of the Espada with good rolls and/or role playing, but most of the time, he’ll need help to take one down.