
WEBWING
Created By: Chris Claremont & Dave Cockrum
First Appearance: The Uncanny X-Men #157 (May 1982)
Race: Unknown (giant squid-thing)
Role: Weird Creature
Legionnaire Basis: None apparent
Group Affiliations: The Shi'ar Imperial Guard
PL 9 (143)
STRENGTH 1 STAMINA 3 AGILITY 3
FIGHTING 8 DEXTERITY 0
INTELLIGENCE 1 AWARENESS 1 PRESENCE 0
Skills:
Expertise (Space Hero) 4 (+5)
Intimidation 2 (+2)
Perception 3 (+4)
Stealth 7 (+10)
Advantages:
Benefit (Imperial Guard), Equipment 4 (Anti-Gravity Device), Fast Grab, Ranged Attack 2, Startle
Powers:
"Engulf" Snare 10 (Feats: Reversible) (Extras: Sustained +2) (Flaws: Feedback, Touch Range) [31]
"Narcotics" Affliction 10 (Fort; Entranced & /Stunned/Incapacitated) (Extras: Extra Condition, Cumulative, Sustained +2) (Flaws: Limited to Engulfed Opponents) [40]
"Leathery Hide" Protection 4 [4]
Equipment:
"Shi'ar Anti-Gravity Device"
Flight 5 (10)
Space Travel 1 (1)
Immunity 7 (Suffocation 2, Cold, Hot, Radiation, Vacuum, Pressure) (7)
Offense:
Unarmed +8 (+1 Damage, DC 16)
Engulf & Narcotics +8 (+10 Affliction, DC 20)
Initiative +3
Defenses:
Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +7, Fortitude +5, Will +4
Complications:
Responsibility (The Shi'ar Imperial Guard)
Quirk (Engulf)- Webwing IS the Snare. When he grapples people, he could be injured by a successful escape attempt if it was enacted with enough force (or a sharp object).
Total: Abilities: 34 / Skills: 16--8 / Advantages: 12 / Powers: 75 / Defenses: 14 (143)
-Webwing looks kinda like a Darkmantle from "Dungeons & Dragons". He's one of the most inventive Guardsmen, being a creepy squid-looking guy (gender neutral, but I'll use 'he' because the alternative is kinda gross) who jumps up behind guys and Snares them with his tentacles out in a big 'net' form, at which point he begins drugging them with natural narcotics released through his skin. He nearly caught both Shadowcat & Jean Grey at different points, but both used their unique traits (Phasing & Telepathy) to deal with the threat soon enough. Webwing's very limited to his one attack, but is handy enough to be good in a team situation, giving one character trouble while his teammates take care of the other players.
Edit- Added a bit of the "Engulf" 2e Extra onto Webwing to showcase how his Snare works- he can keep a guy snared for a good while, but successive attacks on it from any source will hurt him.


















