
Name: Doctor Felim Tosigant - Primal Sapper (Shattered World)
Age: 34
Height: 6’6”
Weight: 260lbs
Affiliations: Primals (Player), Sobronnese Medical Alliance (Doctor)
Description: Felim is a massive dark-skinned man. Faster than he looks, he knows well how to break his opponent’s defenses even without using his sapping smoke or lethal dust particle attacks.
Background: A native of a Sabonn and a lifelong primal, raised by his mother to control the vicious real-life wargames that all six player organizations participate in, Felim was raised with privilege and schooled in war. He does, however, prefer the field of doctoring to waging the secret proxy battles he fights, and thus his cover as a doctor has become more to him than a simple false identity. He believes that saving lives makes up for those his people take in his name.
Power Level: 10 (180pp)
Ability Scores (86pp)
Strength 7 Stamina 5 Agility 5 Dexterity 3
Fighting 10 Intellect 7 Awareness 2 Presence 4
Defenses (12pp)
Dodge 6 Parry 10 Fortitude 8 Will 10 Toughness 14 (Ranged)/10 (Close) [9/4 Flatfooted]
Skills/Ranks/Bonus (21pp)
Athletics 4/+9, Expertise (Terrestrial Sciences) 6/+13, Expertise (Onisial Sciences) 4/+11 Perception 3/+5, Persuasion 6/+10, Treatment 7/+14, Vehicles 3/+6, Close Combat (Unarmed) 3/+13, Technology 6/+113
Advantages (22pp)
Defensive Roll 5, Improved Grab, Fast Grab, Improved Critical (Unarmed), Takedown, Chokehold, Power Attack, Inventor, Status 2 (Certified Physician, Player), Wealth 4, Well-informed, Defensive Attack, Genius
EQUIPMENT
Censer (0ep)
Powers (39pp)
Primal Gifts (4pp)
Movement 1 (Surefooted 1) - 2pp
Speed 1 - 1pp
Leaping 1 - 1pp
Rohium Amulet (Removable -1/5) (4pp)
Protection 4 (Limited to ranged attacks) - Push Screen - 2pp
Senses 1 (Detect Moratoria) - 1pp
Move Object +1 - Push Screen - 2pp
Onisial Sciences (31pp)
Weaken +10 (Weaken Toughness, Affects Objects, Area: Cloud) - Sapping Incense - 30pp
-AP: Damage +11 (Multiattack, Ranged 5, Accurate 3) - Sapping Dust - 1pp
Complications
Secret - Felim’s identity as a Primal Player
Rivalry - Players of the other Five Orders
Power Loss - Sapping Requires Censer and Incense
Enemy - Triumvirate of Custodial Republics (TCR) (Crackdown on all Players)
Initiative +5
ATTACKS
Unarmed +13 (DC 22 Crit 19-20)
Sapping Incense (Area: Line) (DC 20 Fortitude, Weaken Toughness)
Sapping Dust +9 (DC 26, Ranged, Multi)
Meta-Notes
Alright, so a little explanation: Onisial Sciences are essentially this setting’s magic. Terrestrial Sciences are sciences from the real world. That said, they function very similarly, which inspired the way the people of the Shattered World view technology and magic. Also, please note that I see Felim as a villain, despite his numerous complications. All the players operate within a network of controllers and blood-sport tournaments, and though Felim is sometimes reluctant to join in, he has commanded his share of secret wars against the other orders. The players themselves are almost never harmed in these games, but their unwitting pawns die frequently in staged battles they didn’t realize were set up ahead of time.