How do I model these villains - Swarms of smaller creaturs

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Mastigos
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How do I model these villains - Swarms of smaller creaturs

Postby Mastigos » Sat Apr 19, 2014 9:00 pm

So I am working on a Demonic Invasion/Zombie Apocalypse game of Mutants and Masterminds which is still in the early brainstorming phase. I'm still learning the system and had some ideas for villains that I wasn't sure how to make.

Zombies aren't exactly much of a threat to super heroes, even PL 8 ones which is what my game is going to be, so most of the zombies will be incredibly augmented. One monster is actually a 30 ft tall swarm of zombies, stacked on top of each other, moving in unison. I don't see a power for a swarm body. For that matter, a man who can change into a swarm of cockroaches would be hard to do as well.

Jabroniville
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Re: How do I model these villains - Swarms of smaller creatu

Postby Jabroniville » Sat Apr 19, 2014 11:31 pm

Here's two versions I came up with:

SWARM OF BEES
PL 4 (41), Minion Rank 3
STRENGTH -- STAMINA -4 AGILITY 0
FIGHTING 2 DEXTERITY 0
INTELLIGENCE -- AWARENESS 0 PRESENCE --

Skills:
Intimidation 8 (+4)

Advantages:
Evasion, Improved Initiative

Powers:
"Made of Bees"
Senses 4 (Scent, Ultra-Vision, Radius Sight 2) [4]
Flight 2 [4]
Elongation 3 [3]

"Difficult to Destroy"
"Fluid" Insubstantial 1 (Feats: Innate, Selective) [7]
Immunity 30 (Bludgeoning, Slashing Damage) (Flaws: Limited to Half-Effect) [15]

Regeneration 6 (Flaws: Fades) [3]

"Bee Blasts"
"Bee Stings" Blast 4 (Feats: Dynamic) (Extras: Multiattack) Linked to Affliction 2 (Fort; Impaired/Disabled/Paralyzed) (Extras: Ranged, Multiattack, Cumulative) (21) -- [29]
Dynamic AE: "Bee Line" Damage 4 (Extras: Area- 60ft. Line) Linked to Affliction 2 (Fort; Impaired/Disabled/Paralyzed) (Extras: Area, Multiattack, Cumulative) (17)
Dynamic AE: "Bee Wave" Damage 4 (Extras: Area- 30ft. Shapeable) Linked to Affliction 2 (Fort; Impaired/Disabled/Paralyzed) (Extras: Area, Multiattack, Cumulative) (17)
Dynamic AE: "Bee Storm" Damage 3 (Extras: Area- 60ft. Burst +2) Linked to Affliction 2 (Fort; Impaired/Disabled/Paralyzed) (Extras: Area +2, Multiattack, Cumulative) (19)
Dynamic AE: "Stinger Aura" Aura 2 Linked to Affliction Aura 2 (Fort; Impaired/Disabled/Paralyzed) (Extras: Cumulative) (19)Offense:
Unarmed +2 (+2 Damage, DC 17)
Bee Stings +2 (+4 R.Damage & +2 R.Affliction, DC 19-12)
Bee Areas +4 Area (+4 R.Damage & +2 R.Affliction, DC 19-12)
Bee Aura +2 (+2 Damage & Affliction, DC 17-12)
Initiative +4

Defenses:
Dodge +4 (DC 14), Parry +3 (DC 13), Toughness -5, Fortitude -4, Will --

Complications:
Weakness- Being bugs, the swarms are easily dispersed by wind, fog, dust, fire, smoke and other things. Obviously, insecticides and freezing will outright kill them.

Total: Abilities: -34 / Skills: 8--4 / Advantages: 1 / Powers: 65 / Defenses: 5 (41)


SPIDER SWARM
Role: Summoned Minions
PL 6 (49)- Minion Rank 4
STRENGTH -5 STAMINA -3 AGILITY 4
FIGHTING 6 DEXTERITY 0
INTELLIGENCE -5 AWARENESS -2 PRESENCE -5

Skills:
Expertise (Survival) 4 (+2)

Advantages:
None

Powers:
"Small Size" Shrinking 4 (Feats: Innate) (Extras: Permanent +0) [9]
(-1 Strength, +2 Defenses, +4 Stealth, -2 Intimidation)

"Biting Aura" Weaken Stamina 4 (Extras: Reaction +3) (16) -- [18]
AE: "Covered in Spiders" Affliction 6 (Fort; Impaired/Disabled) (Flaws: Limited Degree) Linked to Weaken Stamina 4 (7)
AE: "Spider Webs" Snare 5 (Flaws: Touch Range) (10)"Difficult to Destroy"
"Fluid" Insubstantial 1 (Feats: Innate) [6]
Immunity 40 (Bludgeoning, Piercing & Slashing Damage) (Flaws: Limited to Half-Effect) [20]

Senses 4 (Radius Sight, Ranged Touch- Accurate 2) [4]
Movement 1 (Wall-Crawling) [2]
Protection 5 [5]

Offense:
Unarmed +6 (-5 Damage, DC 10)
Biting Aura +6 (+4 Weaken, DC 14)
Spiders in the Eyes +6 (+6 Affliction, DC 16)
Initiative +4

Defenses:
Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +2, Fortitude -3, Will +0

Total: Abilities: -18 / Skills: 4--2 / Advantages: 0 / Powers: 60 / Defenses: 4 (49)

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Re: How do I model these villains - Swarms of smaller creatu

Postby FuzzyBoots » Sun Apr 20, 2014 11:54 am

2E Mecha and Manga. Page 110.

Minion Horde Template
Powers: Insubstantial 1 (Innate), Protection (Impervious, Ablative), Strike (Shapeable area) Drawbacks: Vulnerable (area attacks have double their normal save DC; very common, major, 5 points)
Cost: 6 for Insubstantial + 1 per Protection rank (choose Defense PL limit trade-off) + 2 per Strike rank + Innate area Size (13 for Large, 25 for Huge, 37 for Gargantuan, 49 for Colossal, 61 for Awesome) –5


Within 3E, you probably wouldn't subtract the points for Vulnerable, but I think it works otherwise.


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