Sidious' Builds: Silver Age FL, Allies of Freedom

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Sidious
Superhero
Superhero
Posts: 1932
Joined: Sat Mar 25, 2006 5:07 pm
Location: Syracuse, NY, The Arm Pit of Hell.

Re: Sidious' Builds: 70's WW, 70's Hulk, The Raven

Postby Sidious » Sat Apr 19, 2014 7:26 am

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Halogen
Margret “Maggie” Burroughs
Team Affiliation: Freedom League
PL: 10 (175pp)

Abilities: Str: 0 Sta: 2 Agl: 3 Dex: 4 Ftg: 4 Int: 3 Awe: 1 Pre: 1

Skills: Expertise - physical sciences 6 (+9), Expertise - technician 8 (+9), Expertise - technology 6 (+9), Insight 4 (+5), Perception 4 (+5),

Advantages: Attractive, Improved Initiative, Precise Shot, Ranged Combat: 4

Powers:
Plasma Form: [95pp]
• Plasma Blast: Blast: 12 [24]
• Flight: 12 [24]
• Energy Form: Insubstantial: 3 [15]
• Heat Aura: Damage: 8 (Extra: Reaction [+3]) [32]

Offense:
Initiative: +3
Unarmed: +4 (+0 Damage; DC: 15)
Heat Aura: +4 (+8 Damage; DC: 23)
Plasma Blast: +8 (+12 Damage; DC: 27)

Defenses: Dodge: +10 (DC: 20) Parry: +10 (DC: 20) Toughness: +2 Fortitude: +5 Will: +8

Abilities 36 + Skills 14 (28 ranks) + Advantages 7 + Powers 95 + Defenses 23 = 175

:Notes: YOWZA! Gotta love those Cockrum inspire costumes. One of the newer and then deceased members of the (I want to say Bronze Age?) Freedom League. This area mimics the JLA after the Martian Invasion that saw the League disband and move to Detroit. Hers and the death of Tectonic punctuate the point for Centurion and afterward he disbands the Freedom League, unwilling to lead more young heroes to their deaths. Surprisingly she survived the big attack by the Sons of Sobek, which killed both the Scarab and Brainstorm.
Live fast. Love hard. Die with your mask on.

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Sidious
Superhero
Superhero
Posts: 1932
Joined: Sat Mar 25, 2006 5:07 pm
Location: Syracuse, NY, The Arm Pit of Hell.

Re: Sidious' Builds: 70's WW, 70's Hulk, The Raven

Postby Sidious » Sat Apr 19, 2014 7:31 am

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The Scarab
Alexander Rhodes
Team Affiliation: Freedom League
PL: 10 (224pp)

Abilities: Str: 1 Sta: 1 Agl: 2 Dex: 3 Ftg: 2 Int: 3 Awe: 6 Pre: 2

Skills: Deception 6 (+8), Expertise - arcane lore 6 (+9), Expertise - behavioral science 8 (+11), Expertise - business 8 (+11), Expertise - current events 6 (+9), Expertise - financier 8 (+14), Expertise - history 12 (+15), Expertise - theology and philosophy 8 (+11), Insight 8 (+14), Intimidate 5 (+7), Perception 6 (+9), Persuasion 8 (+10), Ranged Attack – mental powers 3 (+9), Sleight of Hand 4 (+6)

Advantages: Beginner’s Luck, Benefit: 4 (wealth), Close Combat: 4, Connected, Dodge Roll: 2, Jack of All Trades, Ranged Combat: 3, Trance

Powers:
Mental Powers:
• Comprehend: 2 (languages) [4pp]
• Flight: 3 [6pp]
• Senses: 1 (mental awareness) [1pp]
Force Field: Protection: 6 (Extra: Sustained [+0]) [6pp]
Telekinesis: Move Object: 11 (Extra: Damaging [+1]) [33pp]
Telepathy: [41pp]
o Mind-Reading; 11 [22]
o Communication 3 (mental; Extras: Area; Selective; Feats: Subtle) [19]

Offense:
Initiative: +2
Unarmed: +6 (+1 Damage; DC: 16)
Telekinesis: +9 (+11 Damage; DC: 26)

Defenses: Dodge: +11 (DC: 20) Parry: +11 (DC: 20) Toughness: +1/+3/+9 force field Fortitude: +6 Will: +11

Abilities 40 + Skills 48 (96 ranks) + Advantages 17 + Powers 91 + Defenses 28 = 224

::Notes:: Scarab the main Legacy character of the setting, combining both Hawkman and Dr Fate in the Freedomverse.

Never statted up in 2e except as a reincarnation in Worlds of Freedom and Silverage he totally missed out on the 90's and 20XX's. Reincarnation is funny like that, also Overshadow kept killing him as an infant....
Live fast. Love hard. Die with your mask on.

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Spectrum
Titan
Titan
Posts: 3831
Joined: Thu Jul 05, 2012 1:26 pm

Re: Sidious' Builds: 70's WW, 70's Hulk, The Raven

Postby Spectrum » Sat Apr 19, 2014 7:32 am

I've been really enjoying the blast from the past builds Sidious, please keep up the good work.

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Sidious
Superhero
Superhero
Posts: 1932
Joined: Sat Mar 25, 2006 5:07 pm
Location: Syracuse, NY, The Arm Pit of Hell.

Re: Sidious' Builds: TV Heroes, Silver Age FL

Postby Sidious » Sat Apr 19, 2014 10:54 am

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Sea King
Theseus
Team Affiliation: Freedom League
PL: 9 (155pp)

Abilities: Str: 8 Sta: 3 Agl: 3 Dex: 4 Ftg: 7 Int: 0 Awe: 2 Pre: 3

Skills: Acrobatics 8 (+11), Athletics 5 (+13), Close Attack – unarmed 1 (+10), Expertise - earth sciences 2 (+2), Expertise - Survival 6 (+8), Expertise - theology & philosophy 2 (+2), Perception 6 (+8), Persuasion 4 (+7)

Advantages: Close Combat:2, Benefit (Atlantean royalty), Favored Environment (aquatic), Improved Initiative, Language 1 (English, base: Atlantean), Ranged Combat; 4

Powers:
King of the seas: [14pp]
• Immunity: 3 (drowning, cold, pressure) [3]
• Swimming: 3 [3]
• Protection: 6 [6]
• Senses: 1 (low-light vision) [1]
• Super-Strength: Enhanced Strength: 1 (Flaw: Limited to lifting only) [1]

Water Form: (Activation – Move Action [-1]) [36pp]
• Concealment: 4 (visual, Flaw: Limited to underwater [–1]) [2]
• Elongation: 1 [1]
• Immunity: 10 (life support, Sustained) [10]
• Insubstantial: 1 [5]
• Suffocate: Affliction: 5 (Resisted by Fortitude; extra: Ranged, Progressive) [20]
• Swimming: 6 [6]

Offense:
Initiative: +7
Unarmed: +10 (+8 Damage; DC: 23)

Defenses: Dodge: +9 (DC: 19) Parry: +9 (DC: 19) Toughness: +9 Fortitude: +8 Will: +7

Abilities 60 + Skills 17 (34 ranks) + Advantages 10 + Powers 50 + Defenses 18 = 155

::Notes: Finally got that pesky crease problem taken care of so I can post Sea King.
Live fast. Love hard. Die with your mask on.

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Sidious
Superhero
Superhero
Posts: 1932
Joined: Sat Mar 25, 2006 5:07 pm
Location: Syracuse, NY, The Arm Pit of Hell.

Re: Sidious' Builds: TV Heroes, Silver Age FL

Postby Sidious » Sun Apr 20, 2014 9:36 am

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Bowman III
Fletcher Beaumont II
Team Affiliation: Freedom League
PL: 9 (152pp)

Abilities: Str: 2 Sta: 2 Agl: 6 Dex: 8 Ftg: 6 Int: 1 Awe: 3 Pre: 4

Skills: Acrobatics 8 (+14), Athletics 8 (+10), Close Attack – unarmed 3 (+9), Deception 8 (+12), Expertise - history 4 (+5), Expertise - streetwise 8 (+9), Insight 8 (+11), Intimidate 6 (+10), Investigate 4 (+5), Perception 9 (+12), Range Attack – bow 2 (+15), Stealth 8 (+14), Vehicles 4 (+12)

Advantages: Defensive Attack, Defensive Roll: 4, Equipment: 4, Evasion: 2, Improved Aim, Improved Critical – bow: 2, Instant Up, Precise Shot, Quick Draw, Ranged Combat: 5, Seize Initiative, Taunt, Ultimate Aim

Equipment: [20ep]
Bow and Arrows: [20 ep]
• Flare Arrows [12ep]
o Standard Arrow: [1ep]
o Rapid Fire Arrows: +4 damage, multiattack [1ep]
o Boxing Glove Arrow: [1ep]
o Net Arrows: [1ep]
o Cutting Torch Arrows: +6 damage, heat, Penetrating [1ep]
o Knockout Gas Arrows: [1ep]
o Bow Bash: +1 damage [1ep]
o Grapple Arrow: Swinging [1ep]

Offense:
Initiative: +8
Unarmed: +9 (+2 Damage; DC: 17)
Bow: +15 (+4-varries Damage; DC: 19)

Defenses: Dodge: +14 (DC: 24) Parry: +14 (DC: 24) Toughness: +6 (+2 flat-footed) Fortitude: +6 Will: +6

Complications:
• Alcoholism: Fletcher is a recovering alcoholic and constantly fights the urge to have a drink.

Abilities 64 + Skills 40 (80 ranks) + Advantages 25 + Powers 0 + Defenses 23 = 152
Live fast. Love hard. Die with your mask on.

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Sidious
Superhero
Superhero
Posts: 1932
Joined: Sat Mar 25, 2006 5:07 pm
Location: Syracuse, NY, The Arm Pit of Hell.

Re: Sidious' Builds: Silver Age FL, Allies of Freedom

Postby Sidious » Sun Apr 20, 2014 9:38 am

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Gunner
Thomas “Tommy” Griffen
Team Affiliation: Allies of Fredom
PL: 8 (132)

Abilities: Str: 1 Sta: 4 Agl: 3 Dex: 3 Ftg: 5 Int: 1 Awe: 2 Pre: 1

Skills: Acrobatics 4 (+7), Athletics 4 (+5), Deception 6 (+7), Expertise - popular culture 4 (+5), Insight 6 (+8), Perception 4 (+6), Ranged Attack – blast 2 (+9), Vehicles 2 (+5)

Advantages: Beginner’s Luck, Move-by Action, Precise Shot, Ranged Combat: 4, Set-Up

Powers:
Absorb Metal: [28pp]
• Immunity: 20 (Damage from weapons made of metal) [20]
• Regeneration: 8 [8]

Bullets: Blast: 7 (Extra: Multifire [+1]) [21pp]

Offense:
Initiative: +3
Unarmed: +5 (+1 Damage; DC: 16)
Bullets: +9 (+7 Damage, Multifire; DC: 22)

Defenses: Dodge: +12 (DC: 14) Parry: +10 (DC: 18) Toughness: +4 Fortitude: +7 Will: +5

Abilities 40 + Skills 16 (32 ranks) + Advantages 8 + Powers 49 + Defenses 19 = 132
Last edited by Sidious on Sun Apr 20, 2014 9:51 am, edited 1 time in total.
Live fast. Love hard. Die with your mask on.

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Sidious
Superhero
Superhero
Posts: 1932
Joined: Sat Mar 25, 2006 5:07 pm
Location: Syracuse, NY, The Arm Pit of Hell.

Re: Sidious' Builds: Silver Age FL, Allies of Freedom

Postby Sidious » Sun Apr 20, 2014 9:42 am

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Human Tank
Henry “Hank” Griffen
Team Affiliation: Allies of Fredom
PL: 10 (108pp)

Abilities: Str: 10 [12] Sta: 8 [10] Agl: 2 Dex: 0 Ftg: 6 Int: 0 Awe: 2 Pre: 1

Skills: Expertise - mechanic 6 (+8), Expertise - popular culture 4 (+4), Insight 4 (+6), Intimidate 8 (+9), Vehicles 6 (+8)

Advantages: Assessment, Close Combat: 2, Great Endurance, Interpose, Power Attack, Takedown

Powers:
Metallic Form: (Flaw: Permanent [-1]) [20pp]
• Growth: 2 (+2 Str, +2 Sta; Extra; Density Increase [+0]) [4pp]
• Protection: 2 (Extra: Impervious: 8 ) [10]
• Immunity: 10 (life support) [10]
• Metallic Resonance: Senses 1 (radio) [1]

Offense:
Initiative: +2
Unarmed: +8 (+12 Damage; DC: 27)

Defenses: Dodge: +4 (DC: 14) Parry: +8 (DC: 18) Toughness: +12 Fortitude: +12 Will: +5

Abilities 58 + Skills 14 (28 ranks) + Advantages 7 + Powers 20 + Defenses 9 = 108
Live fast. Love hard. Die with your mask on.

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Sidious
Superhero
Superhero
Posts: 1932
Joined: Sat Mar 25, 2006 5:07 pm
Location: Syracuse, NY, The Arm Pit of Hell.

Re: Sidious' Builds: Silver Age FL, Allies of Freedom

Postby Sidious » Sun Apr 20, 2014 9:45 am

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Lady Celtic
Amanda Phillips-Gordon
Team Affiliation: Allies of Freedom
PL: 10 (149pp)

Abilities: Str: 1 Sta: 1 Agl: 2 Dex: 3 Ftg: 5 Int: 3 Awe: 4 Pre: 3

Skills: Close Attack – unarmed 2 (+7), Expertise - arcane lore 8 (+11), Expertise – archeologist 8 (+12), Expertise - earth sciences 3 (+6), Expertise - history 8 (+11), Expertise – theology and philosophy 8 (+11), Insight 4 (+8), Investigate 2 (+5), Perception 4 (+8), Ranged Attack – magic 3 (+10)

Advantages: Contacts, Defensive Attack, Great Endurance, Language: 3 (French, Gaelic, German, Italian, Polish, Russian; base: English), Ranged Combat: 4, Teamwork

Powers:
Flight: 3 [6pp]
Force Field: Protection: 10 (Extra: Impervious: 10, Sustained [+0]) [20pp]

Magic: [25pp]
Mystic Blast: Blast: 10 [20],
o Scrying: Remote Sensing: 5 (All Senses; 4,000 feet; Flaws: Physical Body is Defenseless)
o Healing: 10
o Concealment: 5 (visual, auditory, scent; Extra; Area – burst [+1])
o Paralyze: Affliction: 6 (Will resisted; Impaired/Immobile/Paralyzed; Extra: Ranged [+1])
o Telekinesis: Move Object: 10

Offense:
Initiative: +2
Unarmed: +7 (+1 Damage; DC: 16)
Magic Blast: +10 (+10 Damage; DC: 25)

Defenses: Dodge: +9 (DC: 19) Parry: +9 (DC: 19) Toughness: +1/+11 force field Fortitude: +5 Will: +8

Complication:
• Power Loss - Magic: Magical spells are dependent upon verbal components and hand-movements. If Lady Celtic is tied up, bound, snared or anything else, she will be unable to cast spells.

Abilities 44 + Skills 25 (50 ranks) + Advantages 11 + Powers 51 + Defenses 18 = 149
Live fast. Love hard. Die with your mask on.

Horsenhero
Cosmic Entity
Cosmic Entity
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Re: Sidious' Builds: Silver Age FL, Allies of Freedom

Postby Horsenhero » Wed Apr 23, 2014 12:06 am

Always nice to see some Silver Age and Golden Age FC love.

On a different note, if you want to see the modern era Bionic Woman or at least Michelle Ryan, the actress that played her, kick some serious butt in a hilarious way...watch Cockneys Vs. Zombies. As "Cousin Katy" she is probably the most competent character in the whole movie.

And did I mention that the movie is hilarious?


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