STREET ANGEL (Ramon something)
First Apperance: Astro City: Local Heroes #4 (Nov. 2003)
Created By: Kurt Busiek, Brent Anderson & Alex Ross
Role: Daredevil-ish Guy, Gimmick Hero, Jokey-Hero Turned Dark Hero
PL 9 (138)
STRENGTH 3
STAMINA 4
AGILITY 6
FIGHTING 12
DEXTERITY 4
INTELLIGENCE 1
AWARENESS 3
PRESENCE 2
Skills:Acrobatics 8 (+14)
Deception 5 (+7)
Expertise (Civics) 2 (+3)
Expertise (Streetwise) 7 (+8)
Intimidation 6 (+9)
Investigation 8 (+11)
Perception 7 (+10)
Persuasion 5 (+7)
Ranged Combat (Halos) 4 (+14)
Sleight of Hand 5 (+9)
Stealth 5 (+11)
Advantages:Accurate Attack, Agile Feint, All-Out Attack, Benefit (Ambidexterity), Defensive Attack, Equipment 3 (Throwing Halos), Evasion, Great Endurance, Improved Aim, Improved Critical (Halos) 2, Improved Defense, Improved Disarm, Power Attack, Precise Attack (Close/Concealment), Ranged Attack 6, Takedown, Uncanny Dodge
Equipment:"Steel-Core Halo" Strength-Damage +1 (Feats: Ranged 4, Homing, Ricochet 2, Split 2) (Diminished Range -1) (9) -- (11)
AE: "Halo To The @!#$ing Mouth" Strength-Damage +2 (Feats: Penetrating 2, Split) (5)
AE: "Shuriken" Blast 3 (Extras: Multiattack) (Diminished Range -1) (8)
Offense:Unarmed +12 (+3 Damage, DC 18)
Steel Core Halo +12 (+5 Damage, DC 20)
Steel Core Halo +14 (+4 Damage, DC 19)
Adhesive/Rubber Halo +14 (+4 Ranged Affliction, DC 14)
Sonic Halo +6 Area (+6 Affliction, DC 16)
Constricting Halo +12 (+6 Ranged Affliction, DC 16)
Initiative +6
Defenses:Dodge +12 (DC 22), Parry +12 (DC 22), Toughness +4, Fortitude +6, Will +7
Complications:Obsession (Stopping All Crime)
Total: Abilities: 70 / Skills: 62--31 / Advantages: 24 / Powers: 0 / Defenses: 12 (138)
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STREET ANGEL (Ramon something)- Silver Age Version
First Apperance: Astro City: Local Heroes #4 (Nov. 2003)
Created By: Kurt Busiek, Brent Anderson & Alex Ross
Role: Daredevil-ish Guy, Gimmick Hero, Jokey-Hero Turned Dark Hero
PL 8 (119)
STRENGTH 3 STAMINA 4 AGILITY 6
FIGHTING 11 DEXTERITY 4
INTELLIGENCE 1 AWARENESS 3 PRESENCE 2
Skills:
Acrobatics 8 (+14)
Deception 5 (+7)
Expertise (Civics) 2 (+3)
Expertise (Streetwise) 5 (+6)
Intimidation 1 (+4)
Investigation 6 (+9)
Perception 6 (+9)
Persuasion 3 (+5)
Ranged Combat (Halos) 4 (+12)
Sleight of Hand 5 (+9)
Stealth 3 (+9)
Advantages:
Accurate Attack, Agile Feint, Benefit (Ambidexterity), Defensive Attack, Evasion, Improved Aim, Improved Critical (Halos), Improved Defense, Improved Disarm, Ranged Attack 4, Takedown, Uncanny Dodge
Powers:
"Halos" (Flaws: Easily Removable) [14]
"Sonic Halo" Dazzle Audio 6 (Extras: Area- 30ft. Burst) (18) -- (22 points)
AE: "Steel-Core Halo" Strength-Damage +2 (Feats: Ranged 5, Homing, Ricochet 2, Split 2) (12)
AE: "Adhesive Halo" Snare 4 (Extras: Contagious) (16)
AE: "Hard Rubber Halo" Affliction 4 (Fort; Dazed/Stunned/Incapacitated) (Feats: Homing, Ricochet 2, Split 2) (Extras: Ranged) (Diminished Range -1) (12)
AE: "Constricting Halo" Snare 6 (Diminished Range -1, Inaccurate -1) (16)
Offense:
Unarmed +11 (+3 Damage, DC 18)
Steel Core Halo +11 (+5 Damage, DC 20)
Adhesive/Rubber Halo +12 (+4 Ranged Affliction, DC 14)
Sonic Halo +6 Area (+6 Affliction, DC 16)
Constricting Halo +10 (+6 Ranged Affliction, DC 16)
Initiative +6
Defenses:
Dodge +12 (DC 22), Parry +11 (DC 21), Toughness +4, Fortitude +6, Will +7
Complications:
Obsession (Stopping All Crime)
Total: Abilities: 68 / Skills: 48--24 / Advantages: 15 / Powers: 14 / Defenses: 12 (119)-The Street Angel's story runs alongside "The Dark Age" and it's main plot, as he's iconic of the age where the happy-go-lucky heroes of the 60s slowly become darker and more brooding. Starting out as a jokey athletic guy of Latin American descent, he ends up wearing all-black, beating the snot out of people with steel-core "Halos" and bladed shuriken while threatening them Rorschach-style to get information. In the end, he realizes he's sent several men to their deaths, and vanishes, only to get casual mentions as possibly dead since '95, and possibly training/helping out the second Quarrel. Stylistically, he seems VERY much based off of the various tribulations of Matt Murdock, aka Daredevil, who similarly got a much darker, brooding style as the '70s & '80s marched on.
-I figured the Street Angel for a PL 9- a good combatant, but not Batman-level, with some tough weapons. I built two separate versions, since I like statting out gimmick-guys alot, and he's basically two separate heroes- a swashbuckling goof-off with gimmicked weapons, and a brooding ass-kicker who just wails on dudes with Halos as blunt-edged weapons. All of them but the main one are based off of Royal Williams' description of his old self (and yes, the Constricting one I assume can squeeze a guy as well as trapping him), the main one being a nasty piece of work- it's a +4 Ranged Damage effect if he throws it, can hit three people at once, bounce around corners, swirl in an arc (hence Homing), and he can alternatively just smash people with it in his hand for +5 damage.