Power Level 6 (90 pp)
Rose (S.27 E.1) wrote:
Rose: Who are you, then? Who's that lot down there? [The Doctor ignores her] I said, who are they?!
The Doctor: They're made of plastic. Living plastic creatures. They're being controlled by a relay device on the roof. Which would be a great big problem if-- [he pulls a bleeping bomb out of his coat] --I didn't have this. So I'm gonna go upstairs and blow it up. And I might well die in the process. But don't worry about me, no. You go home, go on! Go and have your lovely beans on toast. [suddenly serious] Don't tell anyone about this, 'cos if you do, you'll get them killed. [closes the door, then opens it again] I'm the Doctor, by the way. What's your name?
The Doctor: Nice to meet you, Rose. [holds up the bomb, shaking it slightly while grinning.] Run for your life!
Strength 5 Stamina - Agility -1 Dexterity -1
Fighting 0 Intellect - Awareness 0 Presence -
• Metamorphic Android Immunity 30 (Fortitude Effects) [ 30 PP ] Protection 4 [ 4 PP ]
• Nestene Consciousness Link Senses 5 (Mental Communication Link , Direction Sense , Tracking ; Visual: Low-Light , Radius ) [ 5 PP ]
• Nestene Consciousness Link Enhanced Skills 10 (See Below; Enhanced Skills are Italized) [ 10 PP ]
□ Auton Gun Damage 8 (Extras: Ranged; Flaws: Activation [Move]) [ 15 EP ]
□ Alternate Power: Auton Gas Affliction 4 (Resist: Fortitude; Fatigue, Exhausted, Asleep; Extras: Area [Cloud, 15'], Cumulative, Selective; Flaws: Activation [Move]) [ 1 PP ]
Athletics 1 (+6), Deception 2 (+2), Perception 4 (+4), Ranged Combat [Auton Gun] 4 (+4), Stealth 5 (+4), Technology 3 (+3), Vehicles 5 (+4)
Dodge (0) Base 1
Parry: (0) Base 0
Toughness: (4) Base -
ABILITIES [ -22 pp ] + DEFENSES [ 1 pp ] + SKILLS [ 2 pp ] + ADVANTAGES [ 0 pp ] + POWERS [ 65 pp ] = 90 PP TOTAL
The Autons were metamorphic android robots, artificial life forms which were essentially life sized plastic dummies animated by the Nestene Consciousness. Though they were not the only creations of the Nestene Consciousness, they were the most common and the most easily identifiable. The typical Auton does not look particularly lifelike, resembling a mannequin, is normally stiff and robotic in its movements. Most Autons appear to be mute, although an Auton "leader" has spoken on rare occasions, they have a distinctly robotic quality to their voice.
Autons conceal deadly weapons within their hands, which could kill or vaporize their targets using psychic energy. These were bolts are powerful enough to temporarily disable a weakened Dalek. Some Autons can also shoot a tranquilizing gas from their hands. Autons are also excellent trackers, able to find other creatures by their brain-wave patterns. Autons may appear solid but have an impressive ability to reshape or mold their limbs when needed (this is best handled as a Power Stunt).
The Nestene Consciousness can also create more sophisticated Autons when needed. These advanced Autons look and act much more human than the basic models, except for a slight sheen to the skin, a flat-sounding voice, and some bizarre personality quirks. The Nestene Consciousness can also make Auton copies of specific individuals, implanted with false memories and actually believe themselves to be the subjects they are duplicating. Such advanced Autons should be created by the GM as one-off characters.
The Nestene Consciousness isn't really something that you can give game stats too. The Nestene Consciousness is a telepathic gestalt entity -- a being of pure psychic energy -- somewhat cephalopod-like in appearance when it bother to take a physical form. They're basically a piece of scenery as far as game stats and mechanics are concerned, and essentially a MacGuffin for storytelling purposes. So it's just the Auton mooks that get game stats, they're really the only important bit.
Yes, I will get to the Weeping Angels eventually. 'Blink' is one of the best episodes of any television show I've ever seen, not just science-fiction tv or Doctor Who, but all of TV. Ever. The characterization, the acting, the creepy monsters, yeah all that... but my inner film snob also goes ape for the cinematography, the framing, the editing... even the sound design. Note that are a several shots where nobody's looking at the angels. So why aren't they attacking? Because YOU -- the television viewer at home -- are looking at them. The Angels can cross the Fourth Wall! Ahem... Fanish glee aside, the Weeping Angels are complex, and as their name conveniently begins with a "W" I have a good excuse to delay their build.
Edit 10/21/12: Working through the list of errors kindly supplied by Psistrike.