FuzzyBoots wrote:*shrug* From a business perspective, I think that it's perfectly reasonable that they'd try to target untapped markets.
see the thing about untapped markets is that its a market that exists and isn't being tapped & then someone at the company says something skeezy like "i'd tap that market" & then they tap that market. In this case there is no market & no feasible way to tap said market (talking about RPGs, but frankly comics have a similiar enough paradigm).
FuzzyBoots wrote:Look at Green Ronin's Blue Rose lineup which tried to draw in the people who really want to play in a Mercedes Lackey book. And there's any number of extremely esoteric RPG genres that have nonetheless been shown to have a strong following.
based on a type of material that has a strong following. But seriously, fans of particular genre of fiction & person with boobs aren't exactly similiar sorts of markets. But what we are talking about is not pitching a new product we are talking about an already existant product, with an intrinsic audience.
FuzzyBoots wrote:New markets means new money, which is good because it means they'll have money to spend on our own esoteric lines.
No. New product,means new audience, means new money. People not interested in the genre are never ever EVER going to pick up that product.
FuzzyBoots wrote:There are more women in gaming now in my experience, and not necessarily because anything is really changing in the system but rather because there are more of them playing.
This is simple, its because there's less of a stigma around all things geeky. Nothing on our end has changed at all, nor should it.
“Anti-Intellectualism has been a constant thread winding its way through our political and cultural life nurtured by the false notion that democracy means that ‘my ignorance is just as good as your knowledge’.”