From Gadget Guide: Utility Pg 2
Variable 1 (any tool or skill equipment), Free Action, Quirk (Limited to 2 equipment points or less, –3 points) • 6 points
There are a lot of skills that could be helped by tool in a Variable Utility -belt. There are some that I'm not sure can be helped by the Variable Utility-belt.
Ex: Take all skills at Rank 0 and in the brackets are things that can be helped by tools/skills provided by Variable Utility-belt.
Athletics (Climbing gear, Swimming Fins, Portable propellers)
Close Combat (???)
Deception (Voice changer)
Expertise (Research using internet or some resource)
Insight (Lie detector)
Intimidation (Voice changer)
Investigation (Research using internet or some resource)
Ranged Combat (Laser Sight, Targeting Scope, Iron Sight, Guidance System)
Sleight of Hand (???)
Stealth (Smoke Bombs)
Technology (Hacking, Lock Picking)
Treatment (Fist Aid kit, Defibrillator)
Can you guys/gals think of way the following could be helped by tool/skills in the Variable Utility-belt?
Sleight of Hand