Scenario: A rather sneaky villain (Krug) has one of the heroes in close and tight, expecting to use his new 'friend' as a meat shield. My party is pretty heavy on aoe attacks, so Meatshieldboy (Vermithrax) would be caught on them. Further, to do some extra evil, my badguy was going to use Deflect to turn all attacks against Meatshieldboy, hopefully breaking morale. However, one of my players was very sneaky and power stunted for a touch healing check instead. This broke my little GM brain.
My call and thinking:
Is that anywhere near correct?Healing
p 95 wrote:Close: The effect can target anyone or anything you touch. Touching an unwilling subject requires an unarmed attack check against the subject’s Parry.Extrapolating, in a combat scene- particularly one as close and frantic as between Krug and Vermithrax, a touch attack, to make sure that you're hitting the right one and long enough, would require a to hit roll. That is, unless Vermithrax wants to be defenseless.p. 111, under Healing wrote:Ranged: Ranged Healing requires an attack check to “touch” the subject with the Healing effect. The GM may waive the check for a willing subject holding completely still, but the subject is defenseless that round, making it an unwise decision in the midst of combat.
Taking it to the next step..
(I had Krug make an insight check to see if it was a trap)
Krug is taking an action to deflect:
and Krug ended up reflecting it into himself.p. 105 wrote:You can actively defend for characters other than yourself, deflecting or diverting attacks against them at a distance, and may be able to more effectively defend yourself, depending on your rank....Redirect: You can redirect attacks you successfully deflect at any target within the attack’s normal range, as Reflect, above.