Search found 38 matches

by Mencelus
Thu Sep 28, 2006 8:51 am
Forum: General M&M
Topic: Playing with just the 2E Corebook?
Replies: 31
Views: 3366

Well, I just finished prepping for my Star Wars game using only 2nd edition core book, no supplements. Let's see how this system runs in actual play! Thanks all for the comments.
by Mencelus
Mon Sep 25, 2006 3:17 am
Forum: General M&M
Topic: Playing with just the 2E Corebook?
Replies: 31
Views: 3366

Thanks for the write-ups. Interesting. Actually, after much fighting with myself I am ending up using M&M 2nd for Star Wars. Originally, I was going to use Burning Wheel, but the system made it hard to do in the time I had to do it (it took a LOT of time for the lifepaths). So, then I decided to swi...
by Mencelus
Fri Sep 22, 2006 5:27 am
Forum: Mutants & Masterminds Rules (1e)
Topic: Love for 1E
Replies: 28
Views: 18103

Strangely enough, I'd written in the main forum that I started to understand 2e finally - the beauty I mean. And then yesterday my group wanted to change systems for an upcoming Star Wars campaign I was planning (they didn't like my first choice, Burning Wheel) so it popped in my head: M&M. But not ...
by Mencelus
Mon Sep 18, 2006 6:21 am
Forum: General M&M
Topic: Playing with just the 2E Corebook?
Replies: 31
Views: 3366

Hmm...interesting idea there, might do it. I recently find myself stealing concepts from other games and incorporating them into the current game I'm playing. Might do the same. Actually, as an ancilliary question, do people here find some of the concepts or ideas from M&M creeping into their other ...
by Mencelus
Tue Sep 12, 2006 4:18 am
Forum: General M&M
Topic: Playing with just the 2E Corebook?
Replies: 31
Views: 3366

Hmm...glad to hear about the corebook one. I was thinking on MM but I just couldn't justify it in my mind if there ain't much there. As for the second question, I sorta thought so. I was just wondering because I often run sci-fi games I was looking for something other than GURPS, which I usually use...
by Mencelus
Mon Sep 11, 2006 1:27 pm
Forum: General M&M
Topic: Playing with just the 2E Corebook?
Replies: 31
Views: 3366

Playing with just the 2E Corebook?

Okay, after much moaning and griping on my part I've, perhaps finally, come to understand the beauty of M&M 2e over its ancestor. That said, two questions for the forum: 1. Are ANY of you just using 2e? It seems a lot of people have the MastManu and some other stuff - can 2e be played "out of the bo...
by Mencelus
Sat Sep 02, 2006 11:09 am
Forum: Mutants & Masterminds Rules (1e)
Topic: Love for 1E
Replies: 28
Views: 18103

That's exactly how I felt about it - I can't say it's bad (it's based off the original, right?) but it went in the direction I didn't want for it (more complexity). If I want complex, I've got HERO and GURPS (both of which I love but I use for different things). I wanted M&M to be fast and simple - ...
by Mencelus
Sat Aug 12, 2006 11:56 pm
Forum: Mutants & Masterminds Rules (1e)
Topic: 1E Darth Vader
Replies: 4
Views: 6872

Interesting Bizarro...matches the ideas I had for it as well. I like the way you've got it planned out. Might be stealing that... I've been off and on planning Star Wars for several systems actually - most breakdown in weird ways when it comes to something like Darth's armor. In Burning Wheel, it's ...
by Mencelus
Sat Aug 12, 2006 2:14 pm
Forum: Mutants & Masterminds Rules (1e)
Topic: 1E for Star Wars
Replies: 4
Views: 6423

I don't have the main d20 Star Wars books, so I can't convert anything over. Bascially, my plan is to create the powers from a basic level. I was also thinking of getting rid of the powers level cap so that powers can be as high as players want, but keeping the other limits in place (skill levels, a...
by Mencelus
Sat Aug 12, 2006 1:56 pm
Forum: Mutants & Masterminds Rules (1e)
Topic: Love for 1E
Replies: 28
Views: 18103

Love for 1E

Okay, so, I've got M&M 1E, GGtG, and the Annual. What are these things good for and what do you use them for? After much reading, I like 1st more than 2nd, so please don't waste time telling me how good 2nd is - I've got it, and I don't feel the urge to use it. 1st, however, makes me feel like I wan...
by Mencelus
Wed Jun 14, 2006 1:00 pm
Forum: Mutants & Masterminds Rules (1e)
Topic: 1E for Star Wars
Replies: 4
Views: 6423

1E for Star Wars

Not really a rules question but I figure to post it here for 1E folks (and if not, Mods, please move it to the appropriate place, thank you). I've got both editions of the game but recently decided to use 1E for an upcoming Star Wars game (running a Post-Apocalypse BESM game at the moment, so I've g...
by Mencelus
Mon Apr 24, 2006 1:01 pm
Forum: General M&M
Topic: Am I weird? I still like 1e better!
Replies: 45
Views: 5714

Er, well, Paragon, 1e IS listed just the way I described. I don't have my 2e book handy but the only way I could see listing differently is if the various controls have a different cost - which I assume is from "built-in" flaws and extras. Otherwise, in mkaing characters, I found the 1e organization...
by Mencelus
Mon Apr 24, 2006 7:05 am
Forum: General M&M
Topic: Am I weird? I still like 1e better!
Replies: 45
Views: 5714

See, Rene, there in lies the issue. In 1e you had this thing called Energy Control, which, at least in the revised version, had this list of stuff you could do with it. This was cool because it was all in one place and it meant that, combined with the power creation tool, it let you extrapolate a po...
by Mencelus
Fri Apr 21, 2006 12:23 pm
Forum: General M&M
Topic: Am I weird? I still like 1e better!
Replies: 45
Views: 5714

771M, others, thank you. Don't feel so bad now - it is of course personal preference that is the thing, and I don't know what it is but something in the feel of 2e turns me off. Which is strange since it is essentially the same game with a few changes. Maybe it's the little changes that I'm running ...
by Mencelus
Thu Apr 20, 2006 11:15 pm
Forum: General M&M
Topic: Am I weird? I still like 1e better!
Replies: 45
Views: 5714

CA - I hear you, and want to believe. I do. I spent last night reading the alternate power feat and the examples, then checking them against the template examples in the front of the book. Still don't get it. The thing is, I get HERO. Sat down and read it and bang, my brain went "Heh, yeah, got it!"...