Search found 1020 matches

by timothy
Mon Oct 29, 2012 6:27 pm
Forum: M&M Game Room
Topic: 3e: Earth-47: The New Guardians reboot (OOC)
Replies: 550
Views: 20760

Re: 3e: Earth-47: The New Guardians reboot (OOC)

Sadly, I am going to have to leave for a while due to family issues.

Very, very sorry.
by timothy
Mon Oct 29, 2012 6:26 pm
Forum: M&M Game Room
Topic: From the Ashes Reborn (OOC)
Replies: 375
Views: 16099

Re: From the Ashes Reborn (OOC and Homework)

Sadly, I am going to have to leave for a while due to family issues.

Very, very sorry.
by timothy
Mon Oct 29, 2012 6:26 pm
Forum: M&M Game Room
Topic: [3e] Batch 9 [OOC]
Replies: 297
Views: 15779

Re: [3e] Batch 9 [OOC]

Sadly, I am going to have to leave for a while due to family issues.

Very, very sorry.
by timothy
Mon Oct 29, 2012 6:25 pm
Forum: M&M Game Room
Topic: Deadlands OOC
Replies: 542
Views: 21298

Re: Deadlands OOC

Sadly, I am going to have to leave for a while due to family issues.

Very, very sorry.
by timothy
Mon Oct 29, 2012 6:24 pm
Forum: M&M Game Room
Topic: D&D: On Hold
Replies: 643
Views: 37905

Re: D&D: No Humans Allowed! (OOC)

Sadly, I am going to have to leave for a while due to family issues.

Very, very sorry.
by timothy
Mon Oct 29, 2012 5:01 pm
Forum: M&M Game Room
Topic: DC Adventures (Closed, OoC)
Replies: 254
Views: 11133

Re: DC Adventures (Recruiting)

Need to work on build, but my idea is a young gorilla from Gorilla City.

No psi powers, just strong, agile and tough. Uses a high tech device to make himself look human. Kind of a goofball, pop culture expert sort...
by timothy
Mon Oct 29, 2012 1:47 pm
Forum: M&M Game Room
Topic: Omniverse: When Worlds Collide (OoC)
Replies: 215
Views: 9056

Re: When Worlds Collide (Recruiting Until 10/29)

Luck to all!

Have fun! :D
by timothy
Mon Oct 29, 2012 12:56 pm
Forum: M&M Game Room
Topic: High Fantasy Adventure - Original Setting
Replies: 168
Views: 4875

Re: High Fantasy Adventure - Original Setting

Janaq Thone Race: Techen Bio: Janaq grew up in a family that would be considered as part of the artisan/merchant caste. His father, a smith, worked with exotic metals, shaping them for use in techen upgrades. His mother, a baker, owned a small shop in the city market, selling cakes and confections....
by timothy
Sun Oct 28, 2012 7:13 pm
Forum: M&M Game Room
Topic: From the Ashes Reborn (IC)
Replies: 455
Views: 15956

Re: From the Ashes Reborn (IC)

Tommy
HP - 1
Luck - 1
Condition - watching

Somehow I get the feeling that this is something I'm supposed to see.

Tommy moves carefully to the periphery of the room, looking for a good vantage point as he watches the group of strangers celebrate.
by timothy
Sun Oct 28, 2012 5:12 pm
Forum: M&M Game Room
Topic: D&D: No Humans Allowed(IC)
Replies: 310
Views: 31394

Re: D&D: No Humans Allowed(IC)

Mardu ak'Taal HP - 1, Luck -4 (3), Coins - 99g, 97s, 65c Condition - uninjured (-1 toughness) Mardu moved amongst the kobolds like the storms his maneuver was named for. Striking with careful precision, he slays three of the kobolds and shatters the shield of a fourth. Suddenly he finds himself und...
by timothy
Sun Oct 28, 2012 11:14 am
Forum: M&M Game Room
Topic: D&D: On Hold
Replies: 643
Views: 37905

Re: D&D: No Humans Allowed! (OOC)

The kobolds are charging over the ridge and down towards us. It is obviously not impassable terrain. That sais, it is bad form to attack a target another has called. However, considering there are 6 of them, it is possible that he simply decided that you would need assistance - particularly as the a...
by timothy
Sun Oct 28, 2012 6:18 am
Forum: M&M Game Room
Topic: D&D: No Humans Allowed(IC)
Replies: 310
Views: 31394

Re: D&D: No Humans Allowed(IC)

Mardu ak'Taal HP - 1, Luck - 4, Coins - 99g, 97s, 65c Even before the goblins appear, Mardu is moving, guided by his keen awareness of danger. Moving in a smooth glide, he meets the kobolds coming over the ridge. As soon as he is amongst them he slides easily into the circular motions of the Five S...
by timothy
Sat Oct 27, 2012 1:27 pm
Forum: M&M Game Room
Topic: D&D: No Humans Allowed(IC)
Replies: 310
Views: 31394

Re: D&D: No Humans Allowed(IC)

Mardu ak'Taal HP - 1, Luck - 4, Coins - 99g, 97s, 65c As the party follows the roadway the caravan would have approached by, the monk is characteristically silent. He seems absorbed in thought, his dark-hooded form moving easily as he ponders. After the party has followed it's path for two hours or...
by timothy
Sat Oct 27, 2012 6:57 am
Forum: M&M Game Room
Topic: D&D: No Humans Allowed(IC)
Replies: 310
Views: 31394

Re: D&D: No Humans Allowed(IC)

Mardu ak'Taal HP - 1, Luck - 4, Coins - 99g, 95s, 70c Mardu, as was his nature, had taken the simplest room the inn offered. Ignoring the bed, he had slept comfortably on the floor following his nightly meditation. Rising before daybreak, he had made his way out of the inn. After finding a someone ...
by timothy
Fri Oct 26, 2012 2:01 pm
Forum: M&M Game Room
Topic: Batch 9: Wicked Witch of the West [IC]
Replies: 195
Views: 6350

Re: Batch 9: Yellow Brick Road [IC]

Speed HP - 1 Condition - having a surprising amount of fun Bob grins and sets about his business. In a blur of movement, the two men are stripped down to their underwear, their clothes neatly folded and stacked in the back of the van with their various belongings piled tidily next to them. With a g...